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Messages - Beanzvision

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1
[C4D] I need help! / Re: Material help.
« on: 2024-08-15, 08:06:30 »
Decals...

2
[C4D] I need help! / Re: Hair root to tip colour.
« on: 2024-08-15, 08:02:58 »
Yep, something is broken. As a workaround, you can use a spline tag and a physical mat.


3
Doesn't crash for me. Renders as expected.

4
Perhaps try saving the scene using ''save project with assets'' then export.

5
Did you try unchecking the adaptive light solver in the performance settings? I recall something like this a while ago and this was the issue. Good luck.

6
[Scatter] I need help! / Re: Scatter with Vertex Map?
« on: 2024-07-30, 08:43:19 »
Correct.

7
Correct, as a workaround, you can use a Corona proxy instead.

8
I'd say your materials aren't supported. Most likely they are C4D? If so, convert them to Corona.

10
[C4D] I need help! / Re: Instances with Decals. Problem
« on: 2024-04-24, 11:02:16 »
Thanks @ Beanz
I assume this will work fine.
Thanks again :)

You're welcome! If not, let me know :)

11
[C4D] I need help! / Re: Instances with Decals. Problem
« on: 2024-04-24, 10:43:47 »
@Beanz

Here's the scene.... I've left out the HDRI as it's too large.

Thanks in advance.

Hi, in the decals include/exclude, try adding the instance here as well. I hope this helps :)


12
[C4D] I need help! / Re: Instances with Decals. Problem
« on: 2024-04-23, 12:38:02 »
Hi, what version are you using? It's working here. Perhaps you can share your scene also?


13
Thanks, your scene updates for me in the camera tag. I'm discussing it now with the devs so we will see what might be happening here.

(Report ID=CC4D-713)

14
Can you go into the preferences and make sure that the VFB is set as the default frame buffer?


15
Hey Beanzvision,

you're doing exactly the opposite of what I meant. I think the majority of users change the exposure in VFB and not in camera tag. I don't want to open 2 windows to change the exposure of the current camera. Whatever has worked so far in all previous versions.

greeting

Okay, but still, it works no matter which way I do it. ;) Please share something with us. :)


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