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Messages - blanchg

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391
Ah k good to know thanks!

392
Do you mean the default reflection Fresnel value should be higher so that you can see the reflection immediately?

393
Thanks for the test images. I can only guess at the possible causes.

What render do you use in 1.5? Did you try with VPL I found I got good results with that. Also check samples, number of bounces etc there appears to be some more complex rendering in 1.5 compared to the Alpha which likely has some effect on render times.

395
I believe that is the behavior of Corona.  The chocofur website has some amazing material content http://www.chocofur.com/5-materials.html with some solid base material types that work great with Corona

397
Hi @burnin,

Apologies I have only just seen this now.  I have created an issue and provided a fix https://bitbucket.org/coronablender/render_corona/issues/34/crn_map-material-bug

Thanks for reporting!


398
Just an inquiry, if now that 1.5 is released for max, can we expect newer SA build?

Standalone is available from the latest release https://www.dropbox.com/sh/mswauuv1afec8am/AAA5OKrd_QujokDM3mxQ7S40a

Just choose the extract option in the installer then you can find an updated standalone in the installation directory.

399
Thanks for the feedback,

Yes there are some cases where the preview won't update, also making more than one change finishes the last change before starting the next, I might be able to fix that.

With glossy textures in material editor are the values not available or do they just not work?

The few IES profiles I have tried work (unless I broke them again) but they don't support rotating the lights.  Can you please show the console output to see what is wrong?

Blender point lights won't work as Corona doesn't support them. The plugin tells you that and you get better results either using the Sun or the emitters anyway.

Real-time scene preview can't happen until Corona Standalone has a change to output it's progress during rendering or supports updates to the materials while it is running.

There are some things that can be done to make the workflow follow Blender a little better keep so sending them through.  Adding them to the issues list on bitbucket let's me track them and allows others to vote on the issues that are important to them.


400
Right now is already on local drive. It's on the desktop actually, I moved to the external drive (a network hardrive - NAS) just the project folder where the conf. file is.

For now Pit everything local and try, I will look at Nas etc soon

401
I see, so I moved the project file path to an external drive, that solve that error but now i got this.
It seems to not find some file. Is he referring to the line above? If so what's missing?

Thanks

Try putting corona on a local drive, I will see if python can launch from a network drive later. Thanks for testing I will add error messages for these scenarios.

402
Hey Glen,

At least stick a tips jar on the bottom of your Bitbucket page :)

I'm keen on transferring over to Blender from Max and if I could have a combination of Corona and Blender on OSX I'd be very happy to contribute.

Adam

I am keen for someone else to test the OS X version with Blender.  I don't have access to an OS X machine right now, the latest version should have fixed OS X

403
How many devs do you think it would be needed? Time and costs? Just to have an idea.

Well it currently works for the majority of static scenes, it needs to be improved in some areas like native Blender duplicated object handling, IES profile rotation and animation with motion blur etc.  The largest issue I have is that I need people to actually use the exporter so that all the edge cases and bugs get exposed.  Unfortunately I am a developer and don't know how to fully use blender and all it's wonderful tools (though I am starting to learn).

404
If you can have a look at Blenders console (On Windows choose Window \ Toggle Console)

That might give you a hint,

The most common thing is setting up a temporary export directory, this is on the main render settings (camera icon) right down the bottom.

405
Hi Alan,

There is progress being made here https://bitbucket.org/coronablender/render_corona/overview (disclaimer, I am the developer)

It works, there are still some things that could be improved so please submit any issues you find https://bitbucket.org/coronablender/render_corona/issues?status=new&status=open

This is based off the previous work by Joel, updated to work with Corona Standalone 1.5+

Kickstarters work well though you need a good sized population to make it happen, unfortunately if you count the number of people who use blender and want to use Corona then that number is quite small :)

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