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[C4D] I need help! / Re: Bevel modificator causes refraction deformation
« on: 2023-08-07, 16:25:45 »OK. I will check the shading rules to avoid it next time. Do you have any link where I could find more info?
The Online help. Phong tag.
There you can read WHY reducing the phong angle would have helped and much more.
I've also attached a file to play with. Increase/decrease the phong angle and watch what happens, also switch "use phong breaks" on and off. The phong mystery is best solved by trying. It's what other apps call "soft shading" or "smooth shading" or whatever.
PS
For glass panes, always use a very low phong angle unless you want "spherical distortions".