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Messages - leo3d

Pages: 1 2 [3] 4 5 ... 13
31
[C4D] General Discussion / Re: C4D 23.2.0
« on: 2023-04-03, 11:48:10 »
i use a "WorkGroup"

32
[C4D] Feature Requests / Re: OSL SHADER...long time waiting
« on: 2023-03-28, 22:11:57 »
I am really disappointed to hear that,

33
[C4D] Resolved Bugs / Re: Multi Sky Render Bug
« on: 2023-03-10, 17:42:40 »
Thank Adaptative Light Solver was the guilty

34
[C4D] Resolved Bugs / Multi Sky Render Bug
« on: 2023-03-10, 15:23:56 »
Hello

It's not the first time that I notice problems of rendering bug when I use 2 Sky.
Indeed I have well control the luminosity via the GI separately from the visible sky + reflection + refraction.
When there is only one sky I never noticed any bug.
It also does it with the HDRI
Moreover if we could control the power of each sky value it would be perfect.
This would avoid using 2 skies

Thanks for your feedback


35
[Scatter] Cinema 4D - Bug Reporting / Re: Camera Clipping
« on: 2023-03-06, 09:20:43 »
upload done

36
[Scatter] Cinema 4D - Bug Reporting / Re: Camera Clipping
« on: 2023-03-03, 09:12:43 »
Simple grass scatter from Cosmos
without: 100 frames/s
with:         2 frames/s

aiii

Win10, Threadripper 3990x 128go 4090 RTX

37
Govisually

38
[Scatter] Cinema 4D - Bug Reporting / Camera Clipping
« on: 2023-03-02, 10:00:50 »
hello

When camera clipping is activated the viewport is very slow.
Will there be a solution in the Choas scatter on C4D

Thx

39
+++1

40
it shoud be nice if we randomise from cubic projection

41
in c4d you can do it in multi selection of shader, it takes 2s but indeed an option in the scatter would be better, with the choice in the list to select all or check what you want

42
[C4D] I need help! / Re: Scene Converter from Vray 6
« on: 2023-01-25, 14:40:57 »
Ahhhhh

Solution max format with maxforc4d


43
[C4D] I need help! / Scene Converter from Vray 6
« on: 2023-01-25, 10:35:00 »
Hello

Have you solution to speed convert Vray 6 Model (evermotion) to Corona shaders
It don't work actually.

Thx

45
[C4D] Feature Requests / Re: Corona OSL shader
« on: 2022-11-15, 18:03:28 »
Hello

do we have news about the addition of osl shader support

Thx

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