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Messages - Jpjapers

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1456
[Max] General Discussion / Re: Corona tshirts... AMIRITE?
« on: 2016-11-16, 12:21:50 »
Hopefully i can enrol on one of your academies at some point next year ;)

1457
Hmm it worked on my machine... Perhaps someone else can do something with the 24 or more mats code.
Sorry

1458
Ask and you shall recieve



[ SNIP ]

1459
[Max] General Discussion / Corona tshirts... AMIRITE?
« on: 2016-11-15, 23:00:06 »
Id wear it to work under my shirt and unbutton my 4th and 5th shirt button whenever im rendering. Like superman. Only i bet superman has faster Xeons.

1460
Right ill give it a shot and see what happens :) Should be a fun project.

Hehe, understood. I always wear some transfigured, colleague-irritating smile when using the LightMix spinners :) It´s fun for itself.

Good Luck

"Why are you smiling?...*sigh* youre using lightmix again arent you..."

Me;


1461
[SNIP]

I was being an idiot

1462
Tool -> align -> Clone and Align ?

well shit... that is useful as hell!
Thanks!

1463
Id like to be able to select an object (a model of a light) and have max copy another object (an IES light) to the position of each light model if that makes sense? Can anyone help me?

Thanks
Jack

1464
[Max] I need help! / Re: non homogeneous fog
« on: 2016-11-15, 13:08:44 »
Right so you can get the change in density from say the water surface and up on the z axis??

1465
Just to be sure:

that his render may be slow if a certain amount of lightmix elements were used.

You mean actually "LightSelect" not "LightMix" render elements here, don´t you? I don´t want to be pedantic but this reads as if it makes any sense to have multiple LightMix elements currently and I´m wondering if I missed something. And I´m very skilled in missunderstanding posts at the moment :)


Good Luck

My bad yes thats exactly what i meant. Right ill give it a shot and see what happens :) Should be a fun project. I have a complete supermarket revit model including site to do an overview for with lightmixing. Im actually pretty excited to see how it turns out!

1466
[Max] I need help! / Re: non homogeneous fog
« on: 2016-11-15, 08:56:26 »
Can someone explain what is meant by 'non-homogenous' fog?

1467
no hard limit, it will just get slower and take more RAM

Ok cool, is it the amount of lights or the amount of render elements that slows it down?
There could be a couple of hundred lights but only maybe 10-15 lightmix groups.
The machine has 128GB of ECC RAM so i dont think ill have a problem but i want to be sure before i tell my boss i can actually do the project!

Thaaaaaanks :)

1468
A Colleague of mine mentioned he had a message pop up saying that his render may be slow if a certain amount of lightmix elements were used.
Is there an actual limit to the amount or is it just however much data your ram can hold?

Thanks
Jack

1469
Are you asking why you need anything other than black to dark grey for the diffuse channel?

1470
General CG Discussion / Re: Best HDRI's
« on: 2016-11-11, 12:48:15 »
I like the PG ones although it took me a while to figure them out. To be honest i often use ones from sIBL archive as theyre free and they have alot of decent high res ones

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