1441
[Max] I need help! / Re: Nodes suddenly renders 10x longer
« on: 2016-10-30, 01:12:22 »QuotePosted by: tolgahan
I have got a same problem.I try to everything.We started to deal with the objects on the scene one by one. We re arrange multiscatters as corona scatter. Maybe somehow we can get rid of it. In fact there’s not much on the scene. Everything is in order as it has to be.
We also have got few multiscatters in the scene.
There was some issue connected with multiscatter and memory leaks in Corona - but it was adressed few versions away, if I remember well, and everything seemed to work with no problem since then (even playing with multiscatter parameters in Interactive doesn't cause hang of 3dsmax - very nice feeling :)
The problem we have is that client has already approved and bought many still renders - so we can't change too much in the scene for animation. All we did was recreating trees to be animated, adding few moving cars and people, adding MotionBlur and switching to new Corona (and then using some Glare) ... and the avalanche of problems had begun...QuotePosted by: jpjapers
I Havent used backburner in any massive way since bb14 so it might have been fixed but i do remember it being a big problem then.
I will try to look for some info of that issue on Monday. It may be still present. Some problems likes to come back to BB from time to time (like bug with disapearing info what frames were rendered when you restart Manager, which they corrected some time ago - now it meets us every time when computer with manager needs to be restarted.)
What other render_queue_managers you can recommend?
I have forgotten so much crap about backburner haha i wrote my dissertation on the efficiencies of render farms on ad hoc networks versus permanent farms and i literally spent 12 hours a night for about 2 months doing all sorts of ridiculous backburner testing in a building with about 400 i7 machines and a render farm. Im so pleased i raraly have to use it now it was such a pain. i ended up writing lots of my own software to make it less prone to error and easier to use. Unfortunately i havent had to do any animation work in quite some time so im not really the one to ask but ive heard nothing but good stuff about deadline.