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Messages - jjaz82

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286
[Max] Resolved Feature Requests / Multi texture support
« on: 2013-03-30, 14:39:11 »
I dont know if it was proposed.
Multi texture plugin support..

http://www.cg-source.com/multitexture.php

Ciao :)
Nicola

287
Gallery / Re: Library
« on: 2013-03-28, 21:09:27 »
Thank you all :-D i'll spend more time to improve details
This is the slower workstation
About half of the fastest

288
Gallery / Library
« on: 2013-03-28, 19:13:11 »
Interior test... 2900 books... so much culture :D

Render 3000x1825

Render time: 1:46

PT+HD

Post: Photoshop

I hope you like
Ciao :)

Nicola




289
News / Re: Added support for Multiscatter, ForestPack
« on: 2013-03-27, 16:13:10 »
Thanks guys :) It looks a lot better with maps, translucency and reflections but this will have to wait until some more map types are supported :)

For material conversion are you using the Advanced Material Corona Converter?

Yes. But currently the script is not very helpful for forestpack scenes/presets since it does not convert VrayFastSSS(2) materials and ForestColor/VertexColor maps. So you will have to do a lot by hand. I made some temporary adjustments for these cases in my internal version but it don't want to release this for the public versions. I also made some improvements for Vray2Sided materials which will result in a better conversion result for forestpack.
thank you :)

290
News / Re: Added support for Multiscatter, ForestPack
« on: 2013-03-27, 09:48:22 »
hi guys
It's stuff like that where Corona really rocks :) ! pt+pt
(No shaders sorry, since all those plants are using VertexColor maps which are currently not working)

Can't wait to see the final look, man i'm starving right now O_o
me too :D

i guys

For material conversion are you using the Advanced Material Corona Converter?

291
News / Re: Added support for Multiscatter, ForestPack
« on: 2013-03-26, 19:44:46 »
A little test.. scene converted from vray. some materials have problems I had to override them..
i'm speechless... 5 minute.. is fu@@ing fast... :D




292
News / Re: Added support for Multiscatter, ForestPack
« on: 2013-03-26, 09:46:27 »
jjaz82, what do you can not wait?

I think by that he wanted to say he is looking forward to the next release ;)
exactly, this engine is amazing. simple intuitive and fast. :)

293
News / Re: Added support for Multiscatter, ForestPack
« on: 2013-03-25, 21:13:26 »
oki thanks for answer :)
can't wait !!!! :D

294
News / Re: Added support for Multiscatter, ForestPack
« on: 2013-03-25, 20:44:12 »
sorry for the question, but the version compatible with forest pack is in the download section alpha 4? because I downloaded the latest version but it does not seem to be compatible.
Nicola

295
News / Re: Added support for Multiscatter, ForestPack
« on: 2013-03-24, 18:52:59 »
Great :D

296
Gallery / Re: Interior Test
« on: 2013-03-22, 12:39:10 »
eh.. :)  I don't know .. maybe some problem with the material.
happened only in this scene.
as soon as possible I try to debug the scene.

have you seen this problem in your test?

297
Gallery / Re: Interior Test
« on: 2013-03-22, 09:16:38 »
thanks kumodot :)

then.. wrinkles and carpet are all modeled..

here you can find a couch
http://www.designconnected.com/category/sofas/Yale-sofa_p3657/sofas_c2

298
[Max] General Discussion / Re: Test scene "frosted glass"
« on: 2013-03-20, 18:54:47 »
perfect :D
thanks

299
[Max] General Discussion / Re: Test scene "frosted glass"
« on: 2013-03-20, 18:31:10 »
Good test :)
have you changed the parameters of the material? if so, can you post your settings?

300
[Max] General Discussion / Test scene "frosted glass"
« on: 2013-03-20, 17:08:43 »
Hi
maybe this test is premature but I propose it anyway. the test start in maxwell forum for simulates a real scene of a frosted glass.

http://www.maxwellrender.com/forum/viewtopic.php?f=48&t=34574&hilit=frosted+glass

This is a scene modify  for Corona
http://dfiles.eu/files/9grlgm02c

Logically Maxwell has more parameters (phisical camera, emitter phisical uniti, and material parameters) but for me is a good start point to make some considerations and testing through the development of this new engine..

I hope you like it

Nicola


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