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Messages - joonior1985

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16
General CG Discussion / Re: 3dsmax 2019 4 New features!
« on: 2018-03-19, 16:36:38 »
Images! Prepare for the next quality level with shape booleans!

17
Hi there,

does anybody knows if it's possible to merge two or more cxr's like these were layers? I mean that I've got one general image (as CXR) and second image is for example a region (suppose I had to change something in the scene). Can I combine these two in one CXR? I know that each image may have different metadata (like different LUT's or tonemapping) but If I'll keep the same default settings for both images (general and region) I wish to have some tool to merge these two together. "Merge" option in CIE is designed for completely different purpose so I'm stuck.

Cheers!

18
[Max] Bug Reporting / Re: UHD splotches - hdri+CoronaSun
« on: 2017-10-04, 14:58:36 »
I've just sent a scene file. There is one conclusion that appeard:

In Development/Experimental Stuff there are 3 types of light solver. "Better Object-based" is set as default but as soon as I change it to some else problem disappears. I don't know how this particular parameter affects the rendering so I'm a bit worried about changing it for final rendering.

19
[Max] Bug Reporting / UHD splotches - hdri+CoronaSun
« on: 2017-10-04, 11:17:20 »
Hi there,

there is some problem with UHD cache. In scenario with HDRI + CoronaSun it generates splotches. Have a look at attached images.

20
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-10-04, 09:09:51 »
Hi there,

something is wrong with corona camera. Once it's visible in viewport the cone is also visible but if I pan viewport in the way that corona camera is beyond the vewport frame the cone of it disappears. Problem happens only if "Targeted" is turned off. It's annoying because if I'm about to tweak DOF focus point I'm not able to do so because I can't see the cone of camera.


21
News / Re: Corona Renderer 1.7 for 3ds Max Daily Build
« on: 2017-08-30, 12:13:13 »
Hi there,

the images below are comparision between 1.6.2 and daily build of 1.7. Actually can't see the difference in noise level which is a surprise because I was hoping that "Massive speedup" will be at least visible :P


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