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Messages - cecofuli

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16
Thank you =)

17
Hello,

I'm using a dual monitor setup and 3ds Max is on the Monitor 2.

(*1) Open FILE A and click render: the VFB is on Monitor 1. Click stop.
(*2) Move the VFB on Monitor 2 and click render again.
(*3) The VFB is on Monitor 2: it remembers its position. Good.

(*4) Now I open a new FILE B and click render: the VFB is on Monitor 1 again.
(*5) So, I need to move again the VFB on Monitor 2.

I think it's a bit annoying. Is is a feature or what?

Thank you =)



18
[Max] General Discussion / Re: Corona Scatter
« on: 2020-09-09, 16:42:06 »
We have no official info.
From rumors, we should see something in the end of this year...

19
Hello Rowan,

as usual, with UNC Path //

I tried now to create a UHD and then "load from file", rendering using BB :it's fine. The node doesn't calculate any UHD Cache.

20
Eh eh eh ... good question ^__^

It was possible with v6.0 18 June, then, they changed something inside the code when "Always" is selected.
What they wrote in the help-desk and in the blog is not 100% correct, and they must update the text.

21
Hello,

I think there is a problem when you set 4K Cache in load mode.

If you run Backburner, the nodes don't use the .4k file loaded, but they calculate a new .4k Cache from scratch.
If I run the same render in local, everything is ok and my workstation use the .4k file loaded.

Thank you.


22
Hello,

I opened a ticket a few weeks ago, but I have never received answer.
 
I think something is wrong when Propagate masks is set to "Always". Look at the next image.
In v6.0 18 June, I was able to see the Corona logo on the 4th glass and also the Environment (green arrow).
In v6.0 FINAL, the Environment isn't displayed (good),  but also the Corona logo disappeared (red arrow).

Is it a bug or what?




23
Hi rowmanns,

glad to be  helpful =)

24
[Max] General Discussion / Re: Corona Scatter
« on: 2020-09-02, 03:10:11 »
I think you have to wait CoronaScatter PRO.

26
Hi rowmanns

Mmm...  honestly I thought the same, but it's a annoying...
I think you should add a checkbox to enable/disable this feature... now, IR isn't "IR" at all...

Open my test scene an press the two buttons   <  and > in the timeline.
Every frame, the scattered objects disappear/appear...

With v5.0, CScatter was much better in my opinion :/

EDIT:
Look the video: using v6.0, the IR is not pleasant at all... Every frame, we have a refresh...

Also, this is a bug: if I press the PLAY button and then STOP, sometime the scattered objects are not rendered.
You can see the problem at 1min 11 sec.


27
Hello,

When I watch the CScatter objects through an animated camera, randomly, in some frames they disappear.

So, open this file, enable IR and scroll the timeline => the CScatter objects, sometimes, disappear.
No problem with v5.0.

I think it's a bug

Thank you  )^__^(

28
Hello,

when "Lock 3ds Max during render" is enabled, the buttons with the blue rectangle in the VFB don't work.
I mean, I'm not able to select "Save All, Save CXR, Disble All, Remove All, and Cancel.
I tried both 3ds Max 2015 and 2021.

I think it's a bug.

Thank you )^__^(

30
Gi vs AA = 60?!!!
LSM= 4.0?

My friend, listen romullus suggestions.
Reset the file and use the default settings.

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