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[Max] Daily Builds / Re: Daily Builds 1.6
« on: 2017-03-29, 17:33:06 »I am not sure if it is fixable though...
A bit worrying..
If I'm not mistaken it's appeared in versions close to 1.5 relese, maybe earlier.
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I am not sure if it is fixable though...
we need separate thread for this, can a mod/user do it?Ondra, answer us please)))) Please repair)))) This problem has always been.Object materials with Glossiness value lower than 0,8 and fresnel ior like 1,52 has very ugly dark reflections from the plane with CoronaLightMTL, like a background.Up!
Strangely ignored problem.
Object materials with Glossiness value lower than 0,8 and fresnel ior like 1,52 has very ugly dark reflections from the plane with CoronaLightMTL, like a background.Up!
hey ondra !
looks awsome...is it in the 20/3/2017 build?
you will have it tonight ;)
Just leave emition there. You wont notice it in real scene.We can search for solutions and workarounds, but still it doesn't work as it should.
The black highlight through fake CoronaLightMtl is still present. Very annying :(
Try adding shell modifier to the geometry (light)
Doesnt help, same thing..
Solved with workaround
BTW. Why in the world you might need this?
The black highlight through fake CoronaLightMtl is still present. Very annying :(
Try adding shell modifier to the geometry (light)
Ok, works in Frood's scene. Ondra has to check it. The effect only appears if "visible in reflections" is unchecked.Is there something new about this bug?