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Messages - Dean81

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1
[C4D] Bug Reporting / Re: Corona 10 Very Slow
« on: 2023-10-31, 01:51:01 »
I’ve noticed a quite significant slowdown when upgrading to R9 to R10 also, so much so that I’m considering moving my whole team over to another engine.

When I get some time I’ll re-download R9 and do some comparisons.

I’m running C4D 2023, Corona 11 (I was hoping it would be better that 10 but it’s not) on a Mac Studio.

2
Do we have any idea when this might be addressed, please?

3
[C4D] I need help! / Re: Caustics
« on: 2023-01-30, 20:16:31 »
Sorry guys, I thought I had notifications turned on for this post but clearly not.

You both make great points and ones I’d not considered. I’ll change my workflow accordingly from now on and share my results when I get a minute.

Thanks again. Really appreciate you taking the time.

4
[C4D] I need help! / Re: Caustics
« on: 2023-01-25, 15:23:48 »
Here's the scene file. I stripped out the stuff I couldn't share for confidentiality reasons but this should highlight the problem.

Thank for sending your scene file. I'll take a look shortly.

5
[C4D] I need help! / Re: Caustics
« on: 2023-01-25, 14:08:18 »
Well that's just baffling! After 5hrs rendering a scene over night, I ended up with a caustic pass that looked like the attached (1). I then stripped out all the other lights except one sun light (which I increased the strength of) and I'm still only getting the other image attached (2).

If I could get something approaching your example I'd be very happy indeed!!

6
[C4D] I need help! / Caustics
« on: 2023-01-25, 11:09:24 »
Hi All,

I work entirely in product/packaging visualisation and when rendering glass I'd like to use caustics. Try as I might though, I just can't get any decent result. Even when striping out everything in the scene and using a single light it's taking hours to get something half decent and even then it's still pretty poor and so heavy in the noise it's just not worth the time spent.

Are there any particular render setting or should be tinkering with to improve upon the standard ones?

Any help of advice would be much appreciated.

Cheers
D

7
I'm having a similar problem when copy and pasting Layered Materials, in that it breaks the link to each layer, so you have to drag them back in.

Very frustrating and time consuming.

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[C4D] Resolved Bugs / Layered Material
« on: 2022-10-11, 15:41:09 »
Hi,

When copying and pasting an object with a Layered Material applied to it from one scene to another, Corona breaks all links to said material.

Also, if the materials for particular object are organised into tabs(Layers) in the the material manager (Bottle Mat, Jar Mat etc), when pasted into a new scene only the Layered Material will remember where it should be, all of the links will be placed into the 'No Layer' tab instead. Meaning any organising you've done of your materials in one scene will need to be manually replicated when copying a model to a new scene.

I'm using C4D R26.107 and Corona 8 (Hotfix 1).

9
[C4D] Resolved Bugs / Re: C4D Layer Shader in Bump channel
« on: 2022-05-27, 11:49:12 »
Strangely, the c4d layer shader works in all the other channels, except in bump.

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[C4D] Resolved Bugs / Re: C4D Layer Shader in Bump channel
« on: 2022-05-27, 11:41:32 »
Hey man, I'm using 8 and just checked; it's still not been sorted unfortunately. It's a shame, as I love Corona but this really gets on my nerves!!

11
[C4D] Resolved Bugs / Re: C4D Layer Shader in Bump channel
« on: 2022-01-24, 15:08:26 »
If only.

Would be nice if this could be sorted out for sure. It's an issue I run into time and time again.

12
[C4D] Resolved Bugs / Re: C4D Layer Shader in Bump channel
« on: 2021-08-18, 18:06:13 »
Thanks Beanzvision.

This is a workaround but it doesn't give you anywhere near the amount of control that the Layer Shader does.

Are there plans to make use of the Layer Shader possible?

13
[C4D] Resolved Bugs / Re: C4D Layer Shader in Bump channel
« on: 2021-08-10, 11:40:00 »
Is there any news on this being rectified? It causes problems in nearly every project I work on...

14
[C4D] Resolved Bugs / Layer Shader in Bump
« on: 2021-04-17, 12:37:13 »
Hi,

Can I request the ability to use the layer shader in the bump channel, please.

It work fine in the colour channel but when taking in into bump channel, it renders it inactive.


Cheers
Dean

15
[C4D] General Discussion / Re: Noise in shadow pass
« on: 2021-02-22, 21:11:14 »
Did you ever work out why this occurs? I have the same issue time and time again. In fact I don’t even do a shadow pass anymore as it’s totally unusable.

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