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Messages - M Nabil

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1
Hello ;
Pulze Render Manager is not able to start the spawner on the workstation pc or any node pcs, I've tried to install, and uninstall both Pulze, corona 10 RC 1 Nothing changes, it's working fine with version 9 hotfix 3, the problem is only happening after installing version 10
knowing that it works without any problem but manually, not by Pulze so if need to start rendering on all nodes I need to access all nodes manually and start the spawner manually


2
Hi
I hope you can find time to check my previous post, I have got a tight deadline, and I need a solution for this error
thank you

3
[Max] I need help! / 3ds max 2021.3 UI workspace crashing
« on: 2021-11-14, 13:57:19 »
Hello

I've upgraded from windows 10 to windows 11 those days and decided to use 3d max 2021 instead of 2020 but when I load my favorite scripts and organize on the 3d max interface and try to save what I do to the default workspace 3ds max crashing, I've done deleted the ENU folder several times and start over again but nothing changes every time I need to save the workspace as default, 3ds max stop working
I've tried WinDbg to analyze the dump file and it shows that some corona DLL files have problems, but when I uninstall the corona 7 from pc everything works fine so is there any problem with 3ds max 2021.3.2 and corona 7
thank you

I've attached the dump file

4
[Max] I need help! / Re: ran out of RAM
« on: 2021-10-19, 16:38:49 »
Hi,

Are you able to send the scene over to us so we can take a look?

I would also like to know which versions of Corona and 3ds Max you are using?

Thanks,

Rowan


Hi
I sent this file to you before, and I did not get any solution to the problem, and your response was that you will fix this problem in the next version, after waiting for more than a month. I solved the other problems, but this time the problem has changed as I explained previously. You can follow the topic from here
https://coronarenderer.freshdesk.com/support/tickets/204811
Thank you

5
[Max] I need help! / ran out of RAM
« on: 2021-10-18, 08:30:24 »
Hello
I received an error message,  out of memory, but the strange thing is that the message shows that I have less memory than the one I actually have, which is 128. I asked you a while ago regarding the same problem, and one of the members told me that it could be due to orthographic and displacement conflicted, but this time it appears in the final renderer, not on the interactive render
Thank you

6
Have you tried the UHD Cache as the secondary solver using the animation preset? Not sure if this will up your rendertimes but i had almost no noise problems using it in the past.

Thank you

I've tried this method before and did not work.
anyway, the problem was solved by lower the displacement value to 0.7

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[Max] I need help! / Re: Corona mask element problem
« on: 2021-08-16, 10:22:44 »
This isn't an error, it's the mask being propagated in reflection/refraction.  Pretty sure you can uncheck it in the mask itself if you don't want it
Thank you very much, this helped me a lot

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[Max] I need help! / Corona mask element problem
« on: 2021-08-16, 06:50:28 »
Hello
I found a weird color bleeding on mask id (RGB MODE), what causes this error?

9
And just to be clear for what you've mentioned (just stick with 16 in GI vs AA not go with the lower value) that right?

Yes, exactly, just use the defaults. :)

Lowering GIvsAA to 8 usually makes sense when rendering strong depth of field or motion blur covering a large area of the image.

I've done all that you've recommended, Set the GIvsAA to 16 and use intel Ai but I found some flickering happened on the brick displacement map so I'm wondering if I did something wrong

Thank you

10
I would suggest using the Intel AI denoiser instead of the Corona HQ one. This is because the Corona HQ denoiser treats materials with bump maps more carefully and as a result, if the original quality is not good enough, they may end up noisy. The AI denoisers are more aggressive, so they should reduce more noise for you.

You can also enable the blur+sharpen checkbox in the VFB - this will make the noise pattern appear more natural without much impact on the overall sharpness.

Lowering GI vs AA is definitely not a good idea in case of direct/indirect light noise.

Thank you  for those great tips,I will try it out
And just to be clear for what you've mentioned (just stick with 16 in GI vs AA not go with the lower value) that right?

11
[Max] I need help! / Achieving a noise-free animation render
« on: 2021-08-10, 07:12:37 »
Hello
I need to achieve a noise-free render in animated sequences but I don't want the frame to take too much time to achieve this, I've tried to lower Gi vs AA to 8 for more passes with noise limit 3 but it is still noisy, so I set the Gi vs AA to 16 the frame render takes the double of the time and still noisy, so is there a smart way to achieve clean render within a minimum render time
Thank you for your time

12
[Max] I need help! / Re: Bad allocation Exception
« on: 2021-08-05, 14:18:52 »
Thank you for your help,

yes I've already a lot of displacement maps on this file but I will turn off the displacement option  and I hope this fixes the problem
I will let you know if this did not work too

13
[Max] I need help! / Re: Bad allocation Exception
« on: 2021-08-05, 13:58:24 »
Did you check if task manager actually reports 128 GB? Maybe some RAM modules need to be re-seated?

yes I did check the task manager but I found that all ram is read by the system perfectly

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[Max] I need help! / Bad allocation Exception
« on: 2021-08-05, 07:59:12 »
Hello :
Am facing some weird action after installing the latest corona render version, am currently working on a very simple file but some time after corona 7 was installed, crashing for a while then (Bad allocation Exception) shows up
 I know what this error means but the same file was working on version 6  with the same of everything
FYI I have a 128 GB of ram
thank you


15
Hello
There is something that happens on IR render, something like (Bucket) shows up when maximize and restore down the IR windows only, I've recorded this because I don't know if this the (Bucket) feature you've mentioned before or something else.
title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>[/youtube]
Thank you

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