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Topics - FlorianW.

Pages: [1]
1
[Max] I need help! / search for CoronaSun via maxscript?
« on: 2020-10-14, 21:55:30 »
Is it possible to search for CoronaSun's in a large array of lights?

I already can filter Coronalights via "class" and "superclass" but is there a specific way to extract a CoronaSun via maxscript?

Thanks in Advance!

2
Gallery / Concept Store in Vienna
« on: 2020-09-24, 21:49:34 »
My latest R&D project. A tiny concept store in Vienna. Done with 3dsMax and CoronaRenderer 4.


3
[Max] I need help! / CoronaBitmap.filename no return?
« on: 2020-04-20, 22:27:05 »
I have a script running which assigns a selected HDRI to my Environment Background. At the end of the process, i want to show the filename of the Bitmap in the caption of the button. When i plug the HDRI into a normal bitmap, i can get the filename easily, but when a coronabitmap is selected, the .filename property isn't returning anything? Anyone having a solution to this?



Code: [Select]
on MPBTN_Environment picked texmap do
(
try
(
renderers.current.bg_texmap = texmap

if (classof texmap == CoronaBitmap) == true then
(
print "Corona Bitmap"
)

if (classof texmap == Bitmaptexture) == true then
(
print "Bitmap"
)

texmappath = texmap.filename
texmappath2 = pathConfig.stripPathToLeaf texmappath

MPBTN_Environment.text = texmappath2

) catch()

4
Is it technically possible to access for example the corona passlimit via a startupscript of a corona max file.

in other terms: I have a file and when i open it i want to show the startupscript the current assigned passlimit value!

Thanks in Advance!

5
[Max] General Discussion / Velocity Element Glitches
« on: 2018-08-03, 13:27:57 »
Hey Guys,

i'm using the velocity Element in combination with RSMB in AE and have some glitches in the results.

settings" border="0
AAA" border="0

What am i doing wrong???

Thanks in Advance!

6
[Max] I need help! / [solved] Corona + 3dsMax Visibility
« on: 2018-08-01, 16:26:36 »
I'm having issues with animated visibility in 3dsmax. An object is triggered to zero visibility, but it shows up in a transparent look, when rendererd with Corona.

is this a known issue?

Thanks!

7
[Max] General Discussion / Corona + Deadline
« on: 2018-07-12, 09:41:22 »
Hello Corona Lovers,

when submitting 3dsmax+corona batch jobs to Deadline everything works fine, but for some reason the files look like this after being saved: "Filename_0000_Post.cxr" instead of "Filename.cxr".
I even checked "Remove Filename Pading in Deadline Settings, but doesn't seem to work either.

Anybody have a clue to remove the padding and the "_Post"?

Thanks in Advance!

8
with the updated maxscript access on corona 2.0, will it be possible to write a script to generate a lightselect element from selected lights with one button? Setup Lightmix is good but not for inbetween tasks.

Cheers

9
[Max] General Discussion / Corona Render + Datasmith
« on: 2018-04-19, 16:42:52 »
Has anybody tried to import corona scenes via datasmith to unreal engine. Works a bit, but all Corona Lights have a complete crazy multiplier like 30,000.


10
[Max] General Discussion / Corona Crash on every Start
« on: 2018-03-18, 15:25:13 »
can somebody help? Standard FairSaas Licence, since activation, crashes on ever 3ds max Launch.


11
[Max] General Discussion / Camera Correction
« on: 2018-03-14, 10:00:01 »
Why is it not possible to add a 3dsMax Camera Correction Modifier to a Corona CAM?

12
Is it possible to access the "Merge..." Button under the Render Elements Tab via maxscript to link it to one of my buttons to quickly import renderelement lists.

pretty sure this is independent from corona but maybe somebody knows!

Thanks!

13
[Max] Resolved Feature Requests / Corona Clipper
« on: 2018-02-01, 14:44:31 »
Is there a Corona Clipper planned or does anything like that already exist?

Would be nice, not to have apply a slice modifier to hundreds of objects!

Cheers and thanks!

14
Alright Guys, that's gonna be a big one;

We are using a pipeline for big projects with 50+ Shots in a single 3dsMax Scene.

- every shot has it's own Layer in 3ds max.
- every shot is a batch in the BatchRenderDialog.
- every shot has it's own Scene State combined with the batch (Note: only the Layer Properties are saved, just to toggle the Layer on/off, because other attributes are buggy, like light attributes)

The benefit of this workflow is that we have a tool to quickly flick trough the scene and the batch/scenestates settings are being restored automatically or i can submit 50+ Shots to our Renderfarm with one mouse click, which is incredible, BUT....

the only thing which doesn't work is to use diffrent HDRI's because we have no CoronaDome, neither i can animate the "Scene Environment: Use Corona" Slot.

is there a workaround?

Thanks!

15
[Max] General Discussion / Corona and Deadline Issue
« on: 2018-01-24, 16:44:21 »
It is really annoying, that u see no percentage number on the job-progressbar in Deadline when u render Corona Jobs with Deadline. I'm sure the Problem has to do something with the progressive Rendering Method, but we have a "Time Remaining" Slot on the VFB so the function of the progressbar like with vray should work. Anyone have a solution or a clue?

If this should me placed on the Thinkbox forum, sorry!



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