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Topics - Core2000

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CR8 - MacOS 11.6.6 - C4D R20-26

Corona ignore comma key in FrameBuffer to got for example "3.5" values.
I seem to remember that in previous versions of Corona it translate comma to point.

Corona V8 - Crash always with Cloneobjects when i start IR. Cloner contain other clones.
C4D R25,  MACOS BigSur 11.6.4, Corona V8 final

[C4D] Daily Builds / Cryptomatte - missing material ID Type
« on: 2022-03-30, 15:10:50 »
Hello we tried the wonderful cryptomatte support, but we missing the option to use ID Type material. The Masklayer "ID" with Material/Primitive/Instances/Object doesn`t work as cryptomatte.
How can i use materials as ID for cryptomatte?

decals renderissues - Corona V8RC2 MacOS 11.6.4 C4D R25.117
Decals doesn`t work on Cosmos Objects. on converted cosmos objects decals also work only partially.

Red Arrows show cosmos objects
blue arrows show converted cosmos object

We are having problems rendering triplanar materials on the render farm. brightness differences are occurring. Each render computer calculates one frame.

Should the triplanarshader materials set to uvw mapping or quadric mapping?

On MacOS 10.15.7 - C4D R24 - Corona V7 RC1

Crash cinema 4d if you add cube, add corona hair from corona menu and start IR.
Simple setup. This should not happend on a RC1? :D

Download V7 RC1 doesn`t work - Download limit reached

IPR need reactivation for materials with mixture shader in displacement channel, when you change view - Daily Build 2021-06-05
MACOS 10.15.7

Why did you remove MotionBlur optimizations from the roadmap again? This is our main concern for the next versions :)

Corona Plugin prevents the command: remove duplicate materials command

MacOS Catalina, C4D R23, Corona V6HF1

we have several projects that freeze when rendering after some frames cinema 4d.  we need a solution quickly, because we are running out of time. We have tested different MacOS versions and Cinema 4D R20-23 with Corona V6HF1. Cinema 4D hangs itself again and again. This happens with several projects on MacOS and Windows

Please revise the material preview for the Corona 7 Version. An opengl preview rendering is simply not possible yet. No shadows, no alpha, no filter or layershader previews, no stacked materials visible yet. You always have to create C4D materials for render opengl projects previews, that is very annoying. Please add this to the roadmap for V7

Hello i have a alembic file exported from blender with foam. I can import the particles as TP Group with Alembic cache. How can i render this points? Is there no way to render this?
With the hair render Tag i can render with the standard renderer, but not with corona hair renderer.

thx a lot for your help.

Framebuffer - scroll bar hides the checkboxes
check the screenshot

C4D Studio R21.207 - Corona 5 HF 2
macOS 10.14.6 Mojave

[C4D] General Discussion / more light emission vs. exposure
« on: 2020-03-11, 09:47:48 »
Hello is there a different Renderspeed between light up a interior scene with more lightemission or adjust the exposure?

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