Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Beanzvision

Pages: [1] 2 3 ... 5
[C4D] Daily Builds / Cinema 4D's Pyro Playground!
« on: 2023-10-25, 13:21:34 »
Cinema 4D's Pyro support added!!! Set any object alight by linking the C4D Pyro output object to the Corona Volume Grid object to add fire and smoke simulations to your scene!

Give it a go with the latest daily build and share your results here!

Here are some of ours :)

[C4D] Daily Builds / New Corona Lister for C4D Feedback
« on: 2023-06-14, 17:27:06 »
Hi all,

In Corona 10 daily builds we introduce the Corona Lister for C4D. Here are just some of its features:
- Separate tabs for Camera's, Lights, and, Proxies. More coming soon.
- Easily adjust multiple parameters in Lights, Proxies or a Camera's focal length, FOV or enable/disable DOF for example.
- You can rename items if need be.
- You can hide and unhide columns.
- Columns can be customized to your liking.
Note #1: We are aware that the UI might need some more polishing.
Note #2: We already have some further improvements on our TODOs, so stay tuned for updates!

We are curious about your feedback: Is everything working as expected? Would you like to see some improvements in the UI and functionality? Is this something you will be commonly using in your projects?

Thanks in advance and happy listing! ;)

[C4D] Daily Builds / Scattering on scatters Playground!
« on: 2023-05-30, 08:43:03 »
A new feature added!!! Scattering on scatters now allows you to scatter objects on top of existing scatters!

Give it a go with the latest daily build and share your results here!

Here are some of ours :)

Here's a quick setup.
1. Create a Chaos Scatter as you would normally, add your object to be distributed on and your scattering object. (See left Attributes image below)
2. Create another Chaos Scatter and add the first Chaos scatter to the ''Distribute On'' field and add your next scattering object. (See right Attributes image below)

[C4D] Daily Builds / Corona Decal Channels Playground!
« on: 2023-05-19, 14:58:22 »
A new feature added!!! Corona Decal can now affect specific material channels and their combinations, which can be toggled in the UI.
Additionally, Bump and Displacement have option to be added to the base layer!

Give it a go with the latest daily build and share your results here!

Free Chevron Floorboards for anyone interested. Created in Midjourney, upscaled to 4K and additional maps created in Shadermap 4. If you use it, feel free to share some examples here :)


[C4D] Daily Builds / Camera Inside Volumes Playground!
« on: 2023-01-27, 14:05:14 »
A new feature added in our Chaos Corona 10 for Cinema 4D daily builds now allows you to place a camera inside volumes!

Add volumetrics to your scene such as smoke, fire, water, clouds etc in the form of a .vdb file (fire/smoke), or just an object using a Corona Volume Material (smoke/fog) or Corona Physical Material with refraction and some volumetric effects enabled (water/other liquids/glass). You can then place your camera inside the volume and it will render fine.
Optionally, you can enable ''Camera Physical Size'' in the Corona camera. This lets you place your camera at the border of two or more volumes and see the volumetric effects as expected (an example of this is partially submerging a camera so that you can see what is outside of the water and underwater).

- New Volume Resolving in Corona 10 article in our Help Center
- 3ds Max Playground Thread

Go ahead and share your results here. These are some of ours ;)

Chaos Corona 10 for Cinema 4D Daily Builds Discussion

You can grab the latest build from: Daily Builds Changelog

Dome Mapping with Chaos Corona for Cinema 4D

Using HDRIs to light our scenes look great, but sometimes our 3d objects can look like they are floating. But, now we can use Dome Mapping as our projection type and this will make our ground flat and keep our object in place.

⏬ Try Chaos Corona:
💡 Small Hanger 1:
⏩ Dome Mapping in 3ds Max:

Corona Curvature Map with Chaos Corona for Cinema 4D

By the end of this video, you will be able to use the Corona Curvature Map to add dirt or wear and tear to objects with ease.
⏬ Try Chaos Corona:

Corona for Cinema 4D Physical Material Tutorial, Part 08 - Translucent Plastic

Learn how to create a translucent plastic material, in part 8 of our ongoing series about the new Physical Material.
⏬ Try Chaos Corona:

Tone Mapping with Chaos Corona for Cinema 4D

By the end of this video, you will be able to use Tone Mapping to get exactly the look you are after. Tone Mapping now comes in a configurable stack of operators so you can add, delete, and move them as you require.
⏬ Try Chaos Corona:

Decals with Chaos Corona for Cinema 4D

By the end of this video you will be able to use Corona Decals to easily add graphics, potholes, and surface imperfections to any object in your scene.
⏬ Try Chaos Corona:

[C4D] Tutorials & Guides / Chaos Scatter with Cinema 4D
« on: 2022-05-24, 13:24:25 »
Chaos Scatter with Cinema 4D

By the end of this video, you will be able to use Chaos Scatter to create natural environments by distributing grass, trees, and much more.
⏬ Try Chaos Corona:

Chaos Corona 8 for Cinema 4D - Control distribution with Chaos Scatter

In this short video you will learn the basics of how to use Chaos Scatter to easily place trees, grass, and rocks in a landscape scene.

Read more and download now:

[C4D] Tutorials & Guides / Chaos Corona 8 Live Webinar
« on: 2022-05-03, 18:20:26 »
Chaos Corona 8 Live Webinar

This is a recording of our live webinar for Chaos Corona 8 that took place on April 28th 2022. In it, we go over the major new features in Corona 8 for both Cinema 4D and 3ds Max, plus there are two Q&A sessions where we answer the questions asked by the attendees.

Download Corona 8 now:

Enjoy! :)

Pages: [1] 2 3 ... 5