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Topics - diviz

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1
Decals placed in shadow catcher materials are black. No direct light. Only indirect light is visible.
Thanks,
Daniel

2
Bump - C4D noises dont work in layer channel
displacement works fine

With best regards
Daniel
 
C4D r21, WIN 11, Corona 8 final

3
[C4D] Daily Builds / DOF affects Sky with frontal mapping
« on: 2021-06-16, 19:51:57 »
When using depth of field and a Shader/HDRI in the Corona Sky Object with FRONTAL PROJECTION the bitmap gets blurred.
Spherical and Cubic Mapping - working - not blurred.

win10 c4d21 corona Daily Build 2021-06-05

Thanks

4
When a background object is used, the corona sky renders strange artefacts
v7 January 22 Build win


5
Normal Maps on Render/Multinstances doesnt work in Interactive Rendering.
Visible only on Instances.
Corona 6.0 rc 4, C4D R21, Win10

6
Corona Hotfix 1 & 2 doesnt load in the Team Render Client on Windows 7.
In Windows 10 its ok.
No Corona Text in the console and no Corona entry in the preferences.
Cinema 4D 19 and 20.

Corona 5 final is working.



 

7
Corona Sky object active - Direct visibility override in render sttings doesnt work.
Simple Color/Physical Sky/Shader HDRI - all the same problem

If visible directly in the Corona Sky Object is unchecked the override materal in the render settings is visible.

5.0 rc2 PC Win10

8
Materials with multiple filter- or layernodes render grey/black with teamrenderer.
A filter node before a layer node renders also black.
Project file attached.

9
Corona Lights lose their color in instances/cloner object. All lights are rendered white.
Native Cinema 4D lights keep their color. File attached.

10
[C4D] General Discussion / Hair - Color from surface
« on: 2019-01-17, 12:40:39 »
the color of the hair should be like the surface on the roots.
c4d standard renderer ok
switching to corona - all hairs have the same color

11
[C4D] Resolved Bugs / Crash interactive rendering & bumpmap
« on: 2018-10-08, 10:58:15 »
Interactive rendering: If I activate pump channel and load a texture C4D 19 crashes. Normal rendering works fine.
Cornona B2rc1
without other plugins - same problem
C4D18 on the same PC - no problems.

12
[C4D] General Discussion / Team Render Client chunks
« on: 2018-04-04, 13:38:42 »
Sometimes I have a large number of chunks at the end of teamrendering and it takes half an hour or more to finish
and sometimes there is just a litte number of chunks.
How can I influence the amount of chunks?
Regards, Daniel

Pages: [1]