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Topics - telemix

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1
[Max] Feature Requests / Corona Tiles
« on: 2018-06-08, 15:53:59 »
Corona Tiles, with the connection Corona Multi Map. As an alternative to standard Max's Tiles map.
Each tile can have an individual map (randomly).

2
Off-Topic / Jurassic World Evolution: The First 20 Minutes
« on: 2018-05-11, 00:01:23 »
It's impressive!


3
[Max] Feature Requests / Toon Shader
« on: 2017-08-28, 20:06:33 »
Toon Shader in Path Tracing rendering engine.
For example:
Video by Chipp Walters
(18:00)


4
Step rotation. Rotation angle limit, for example - only 45 degrees or 90 degrees, etc.
Suitable for buildings, urban elements, details on roofs, etc.


5
In Corona Scatter no Point Cloud in previz type rollout. Perhaps to add?

6
Hello there!

By default, Corona Proxy use object color. Forest Pack Proxy can use material color, it gives a beautiful result in the viewport.

Is it possible to add a checkbox? For example: [v] Use Material Color

7
[Max] Resolved Bugs / CoronaMtl Self illumination Multiplier
« on: 2015-09-25, 10:11:48 »
Self illumination Multiplier does not increase the brightness in CoronaMtl. But, it works correctly in the CoronaLihtMtl.

It's Self illumination Multiplier issue? Or automatic multiplier threshold in CoronaMtl?

8
[Max] Resolved Bugs / Artifacts with CoronaLightMtl
« on: 2015-09-23, 01:49:13 »
Strange artifacts appear as black triangles on a self-luminous material with a grid bitmap or other contrast textures.

After many tests it turned out that they occur in the following cases:

-specific bitmap contrast in CoronaLightMtl (where black pixels RGB=0)
-many faces of geometry
-render view from afar

Test scene link (max 2014):
https://cloud.mail.ru/public/GfLJ/GwB2q6RhE


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