Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - ce.truonghai

Pages: [1]
[C4D] Resolved Feature Requests / Re: Complex falloff
« on: 2021-04-24, 14:28:17 »
I am not seeing these some important features in C4D Corona Roadmap, I hope it will be added till its final release.

Yes, you are correct. These features have not been planned yet.

So can anyone show me this feature is released in 2021? Or maybe it is not developed?
Thank you.

[C4D] I need help! / Re: HDRI & Background way to dark
« on: 2020-08-28, 04:52:21 »
I am using Corona 6, and checked Using C4D Color Space.
(But I think C4D Color Space is a few effects only, not big different as image)

I tried many way like Linear, sRGB, turn off Linear Workflow but not working.

Can you send me any example for tested high quality HDRi in both of 3ds Max and C4D with same result?
(Of course with same setting like HDR intensity, LUTs, highlight compress, exposure, saturation...)

Thank you.

[C4D] I need help! / Re: HDRI & Background way to dark
« on: 2020-08-27, 17:35:59 »
I have some big problem with HDRi color profiles or gamma or some reason I don't know.
I can set the HDRi correctly in 3ds max but in C4D I try many way but I can not. (I tried to change between Linear or sRGB workflow but not working)

Color of HDRi sky in C4D is wrong for me. Please see attached image will realize the problem clearly.
This is important with me. Please help me if you know how to fix this problem.

Happy with any helps.

Thank you for quick support.
I will try that way.


[C4D] I need help! / [Help] Realistic Acrylic panel material
« on: 2020-08-26, 11:40:27 »
Hello everyone,

Please help me how to create acrylic material, I just just Refract and Absorption but do not know how to make the edge of panel darker in Cinema 4D.

Thank you.

I solved my problem.

I think the reason is color workspace in 3ds max and C4D is different by default.
I changed my LUTs with Linear and sRGB and overexposure problem can be solved.

Thank you.

Thank you for quick responde.
But this is not problem I think so. Because I down contrast to 0.7 for same and exposure just make C4D image darker.

My consider is c4d's highlight compress feature is not working well as 3ds max.
If you can please help me this issue because I must to decide to choose between 3dsmax and c4d workflow. I must make library for reusing in workflow.

I use corona for 3dsmax for a long time and no problem I know. But this time I want to change to C4D workflow but this issue make me think again.

Thank you.

Hello everyone,
I rendered test in C4D with Sun + Sky only and test to compress highlight and contrast. But I do not know why it is overburn in wall material.
And I test same scene and setting in 3ds max, the result is very different. Anyone can give me way to control contrast in C4D.

In both of Max and C4D:
- OverrideMtl = difuse 160 (white) only
- Same of LUTs
- Same of Intensity of Sun and Sky
- Same direction of Sun
- Same Tonemapping in both

BUT....Of course 3dsmax' tonemapping image is good for me.

Thank you so much.

Pages: [1]