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Messages - smallrendering

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[C4D] General Discussion / question interactive render
« on: 2021-06-05, 11:38:56 »
Hello

in c4d the interactive rendering when I change the bloom or the glare or the tone mapping the image and each time recalculated and start again at 0. in 3ds max with corona when I change the bloom and the glare in the interactive one sees the changes next and the image is not calculated and does not resume at 0. can we avoid this in c4d?


thanks you

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[Max] I need help! / Problem caustics
« on: 2021-03-24, 17:13:59 »
Hello

I do not understand I put the caustics only on the water texture but I find myself with caustics all over the scene and on the other textures. can you help me?


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[Max] I need help! / Problem shadows catcher
« on: 2021-01-04, 18:32:51 »
hello


I would like to extract the green handle and its shadow on a well separated layer but I can not do it because it is inside a room and the shadows catcher does not work too well with you any idea?

thanks you so much



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[Max] General Discussion / Re: question RAW RENDER
« on: 2020-05-07, 15:39:28 »
hello

no with corona render in vbf

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[Max] General Discussion / question RAW RENDER
« on: 2020-05-06, 20:18:58 »
hello


I wanted to know the interest of making a Raw rendering reden darker for after doing post production? and also how do we determine the parameters to adjust such a dark brightness and make a perfect raw?


3d is an example that I found on the net of bb3viz

thanks you so much

nicolas

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[Max] I need help! / Re: jerk sequence image problem
« on: 2020-04-24, 16:13:19 »
Yes, if there is fast movement in a scene, then there will be big changes between one frame and another, which will look unnatural. In cameras, since the frame is exposed for a set amount of time, this motion blurs in that frame (the object moves from one place to another during the exposure, and you get a blurred look). In the human perceptual system, the brain blends things together across a period of time (so much the same effect).

So for fast moving/changing things, a perfectly sharp, frozen image changing to another perfectly sharp, frozen image looks unpleasant. Motion blur resolves this, helping the frames blend from one into another and give more of a sense of continual movement rather than suddenly moving from one location to another. It's less of an issue at higher frame rates, as you have smaller movements between each frame (less time has passed, the object has moved less far), even so, some motion blur is still a good idea :)


thank you very much for your very precise explanations that help me a lot! I will test all of this

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[Max] I need help! / Re: jerk sequence image problem
« on: 2020-04-24, 14:53:38 »
Tweaking the shutter speed of the camera is then the way to go to determine how much motion blur there is (same as in the real world), check into https://coronarenderer.freshdesk.com/support/solutions/articles/5000516202-how-to-enable-and-control-motion-blur- (or you could swap from shutter speed to using MBlur duration and adjust that).


thank you very much I understand suddenly when on a fast movement behind closed doors or with an object it is necessary to activate the motion blur to reduce the problem?

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[Max] I need help! / Re: jerk sequence image problem
« on: 2020-04-24, 14:47:02 »
Share the settings you are using for motion blur - now, depends on whether you moved the camera, or moved the object, as to whether you need to enable motion blur from objects, or camera (or you can just enable both).

And yes, 60fps is always smoother, the difference between each frame will be smaller - still should have some motion blur though even then.


thank you for your response I simplify my scene there is that the camera that moves and the object is fixed


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[Max] I need help! / Re: jerk sequence image problem
« on: 2020-04-24, 14:36:24 »
Animation doesn't look jerky here - what it does look like is that it needs motion blur, though :)

I understand but I can't get the motion blur to work ... on the other hand when I film this same movement in 60 second frame, the movement does not jerk anymore but twice as much calculation is normal?

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[Max] I need help! / Re: jerk sequence image problem
« on: 2020-04-24, 14:34:47 »
Do you mean that my movement is too fast?

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[Max] I need help! / jerk sequence image problem
« on: 2020-04-24, 10:34:29 »
hello


I have a 30fps image sequence and I have jerking problems. when I do the simple editing on premiere it's just a traveling shot.


Thank you very much for your help

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