Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Drawehn

Pages: [1]
1
Sadly it seems to happen to every scene where we changed the postprocess values but never saved it anywhere...

I think it happens every time you open the file.

I am really regretting upgrading to Corona 9 so fast but we were so excited about procedural clouds.

2
We just installed corona 9 but annoyingly in a lot of project files the postprocess settings went back to default in Corona 9. If we re install Corona 8 and open the files again, the settings are back. This is in Max 2022.

Please fix, this is a pain.

3
We are having the same issue. Is there any fix for this?

4
Jobs / Full-time 3D Artist, Berlin Germany
« on: 2022-02-25, 16:06:59 »
We are looking for a full-time 3D Artist for our Berlin office:

https://renderkitchen.com/jobs/

Please apply with CV and portfolio. Thanks and have a great day!

Stefanie


5
I just tried to convert a timber floor from Vray to corona with the Corona Converter of Corona 7 and it gave me a metall in return. If we have to manually adjust all materials  after converting from Vray, this will suck bad. The old converter to the legacy material worked great. Can you please include the option to convert to the Corona Legacy. Or else just improve the converter to the Physical material.

6
Jobs / 3D Artist for ArchVIZ Berlin / Germany
« on: 2021-03-22, 09:49:19 »
We are looking for a 3D Artist for a full employment position in Berlin.

Please no freelancer applications.

Full details can be found here:

https://renderkitchen.com/jobs/

Thanks and have a great day,

Stefanie

7
I am also getting a feeling for when caustics will change. Basically every time we render a region instead of the whole render or change the resolution, the result will look different. It is what you can see in the screenshot that i previously posted.

8
Sure. Ticket no was 189737. Back then there was a chance it was caused by using a VrayHDRI for the environment but since we used CoronaBitmap this time, it really seems to be a bug.

9
We have a similar issue. Caustics look different in renders of the same scene. Sometimes strong, sometimes barely visible. We didn't even use interactive. It is driving me nuts. I had reported it a while back but haven't received any real support back then. When will this be fixed?

Pages: [1]