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[Max] Bug Reporting / Masking Render Elements don't incorporate visibility tracks
« on: 2021-06-23, 00:52:32 »
Hey guys,
So I've been having to animate visibility tracks and use masks for a project.
I have noticed how even though an object is at 0.2 visibility, it's mask will be at 1.0 visibility.
Keen to hear your thoughts!
Cheers!
EDIT: Apologies, this is in version 4 Hotfix 1, it may have been fixed in one of the latest versions
So I've been having to animate visibility tracks and use masks for a project.
I have noticed how even though an object is at 0.2 visibility, it's mask will be at 1.0 visibility.
Keen to hear your thoughts!
Cheers!
EDIT: Apologies, this is in version 4 Hotfix 1, it may have been fixed in one of the latest versions