Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: kregred on 2014-06-04, 12:20:27
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Build timestamp: Jun 3 2014
When calculating the animation PFlow with Motion blur memory usage increases with each frame. After stopping render RAM is not unloaded. At this stage in the first frame used 9 GB, 100 frame already 61 GB
feature=youtu.be
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Can you upload me the problematic scene?
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I uploaded a file Problem PFlow+MB
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note to self: ProblemPFlowMB.rar
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aaaaaaaargh!!!!
fixed
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Build timestamp: Jun 16 2014 01:08:52
Works great! Thanks a lot :)
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Great fixing! Thanx!!!