Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: lupaz on 2022-08-03, 17:33:00

Title: Decals with displacement - mask source issue
Post by: lupaz on 2022-08-03, 17:33:00
I'm using a decal to project an embossed number.
When the mask source is from the material it works as expected, but when it comes from the "Map" slot it seems to form a contour.

Corona 8.2 and 3DS Max 2020.
Title: Re: Decals with displacement - mask source issue
Post by: lupaz on 2022-08-03, 17:37:42
I just realized it doesn't make sense to use "Map:" for displacement :D
Sorry about that
Title: Re: Decals with displacement - mask source issue
Post by: maru on 2022-08-03, 17:38:33
Strange, maybe try selecting the Corona Bitmap you are using for displacement and cycling through its "Channel Outputs" options.