Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Daily Builds => Topic started by: diviz on 2021-06-16, 19:51:57

Title: DOF affects Sky with frontal mapping
Post by: diviz on 2021-06-16, 19:51:57
When using depth of field and a Shader/HDRI in the Corona Sky Object with FRONTAL PROJECTION the bitmap gets blurred.
Spherical and Cubic Mapping - working - not blurred.

win10 c4d21 corona Daily Build 2021-06-05

Thanks
Title: Re: DOF affects Sky with frontal mapping
Post by: Atlantis on 2021-06-17, 19:33:37
Unfortunately DOF also affects the scene/background environment image, which is physically incorrect.
That's the reason I can't use DOF in my architectural visualizations. (or let's say, only with workarounds)