Corona Renderer Forum

Corona Renderer for 3ds Max => [Max] I need help! => Topic started by: JF on 2021-05-26, 04:03:50

Title: Vertex Paint Creates hole w layered material
Post by: JF on 2021-05-26, 04:03:50
Vertex Paint Creates hole w corona layered material.
Instead of layering materials, whatever I paint with vertex paint create a hole in the material.

PLS let me drag files screenshots into this message it would make things 100times easier.
Title: Re: Vertex Paint Creates hole w layered material
Post by: JF on 2021-05-26, 04:15:55
I don't get it, do layered materials not stack? I guess I never noticed because they were always opaque? How can I stack them then using vertex paint?

Title: Re: Vertex Paint Creates hole w layered material
Post by: romullus on 2021-05-26, 14:36:01
It's hard to tell exactly what's going on from your screenshots, but i think everything works as expected here. Layered material is blending sub-materials according to luminocity of its mask. If one or more of sub-materials is transparent, then layered material will be transparent too and not "stacked" like you're expecting. If you want that transparent material would reveal some other material, then you need to add additional geometry and assign it with that second material.