Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: mimc11 on 2021-03-24, 00:56:19

Title: Problems with plastic material reflection
Post by: mimc11 on 2021-03-24, 00:56:19
Hello! I can't seem to make the plastic material 100% glossy, when the jar touches a surface the light doesn't bounce back and it doesn't look very realistic. How can I fix this??? I attached a snap of my render so you can see

Thank you!!![/img]
Title: Re: Problems with plastic material reflection
Post by: TomG on 2021-03-24, 13:05:14
Would need to know more about the scene set up, and a screengrab of the material. Lots of things different there

- The ref pic has a more curved base, so will reflect differently
- Either your HDRI image is blurred, or you don't have 100% glossiness, as the reflections are blurred
- The table their object is sitting on (ref pic) has an edge, that is seen in the reflection; looks like your plane continues on for a long long way. Also theirs is pure white, yours is more grey

And so on :) Also, Corona version and C4D version never hurts to know, too.
Title: Re: Problems with plastic material reflection
Post by: davetwo on 2021-03-24, 13:15:41
Your lighting and environment setup is different. That's all. If anything the plastic material is too glossy.
Theres a screengrab attached showing the setup that matches the lighting in your example. Plastic is bogstandad Ior 1.52, gloss .95
Title: Re: Problems with plastic material reflection
Post by: mimc11 on 2021-03-24, 14:27:14
thank you so much! I've have fixed it now
Title: Re: Problems with plastic material reflection
Post by: TomG on 2021-03-24, 14:51:01
Great to hear!