Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: Dionysios.TS on 2020-02-25, 11:09:56

Title: Corona Layered Material + Multiple Displacement
Post by: Dionysios.TS on 2020-02-25, 11:09:56
Hi guys and excuse me for bringing up this issue here.

Do you plan to fix the limitation of using Corona Layered Mtl and multiple displacement maps in this cycle?
I am using multiple mix maps now (only evident solution) but things are a bit complicated as I have at least 6 different materials with different displacements and I need to apply all of them on a single terrain object by using multiple masks.

Thanks in advance,

Dionysios -
Title: Re: Corona Layered Material + Multiple Displacement
Post by: maru on 2020-02-25, 16:16:51
This topic is brought up from time to time and we have it logged in our internal task tracker. No specific time frame at this moment, but we will be sure to notify you (and also post a public note) once we have any details.

(Internal ID=321467484)
Title: Re: Corona Layered Material + Multiple Displacement
Post by: Dionysios.TS on 2020-02-25, 16:38:08
This topic is brought up from time to time and we have it logged in our internal task tracker. No specific time frame at this moment, but we will be sure to notify you (and also post a public note) once we have any details.

(Internal ID=321467484)

Thanks for the update Maru, I really hope you can make it guys!

Dionysios -
Title: Re: Corona Layered Material + Multiple Displacement
Post by: PROH on 2020-02-25, 17:54:15
+ 1000. This would really make a huge difference in workflow and speed :)
Title: Re: Corona Layered Material + Multiple Displacement
Post by: Dionysios.TS on 2020-02-25, 18:24:53
+ 1000. This would really make a huge difference in workflow and speed :)

Don't tell me... I have to map 1.5km of terrain and deal now with 6 materials + displ. maps makes me sick... :(

Dionysios -
Title: Re: Corona Layered Material + Multiple Displacement
Post by: iancamarillo on 2020-02-26, 23:38:23
I may be reading this incorrectly but cant you mix displacements with the corona displacement modifier using a custom map?
Title: Re: Corona Layered Material + Multiple Displacement
Post by: Dionysios.TS on 2020-02-26, 23:44:21
I may be reading this incorrectly but cant you mix displacements with the corona displacement modifier using a custom map?

Is a bit complicated this issue.

You can use the Corona Displacement Modifier which in this case will be applied globally to all the Displacement maps which may compose a Corona Layered Mtl by using unfortunately the Mix map method, this is the only solution to combine multiple Displ. Maps under a Corona Layered Material. Then you can set individually the brightness of is Displacement Map to set it's height. Is a pain… Believe me…
Title: Re: Corona Layered Material + Multiple Displacement
Post by: iancamarillo on 2020-02-26, 23:46:04
yeh i tried it and it was kinda messy
Title: Re: Corona Layered Material + Multiple Displacement
Post by: Dionysios.TS on 2020-02-26, 23:50:29
yeh i tried it and it was kinda messy

Is you can set up everything properly is seems to work. This is the only solution for now. The big problem is that I have a huge terrain area and I need to use 6 Quixel materials on it by using masks which I've produced with the help of World Creator.
Everything seems to work great except of this Corona limitation which slows down all my workflow. But there is no other solution for now, I need to proceed with it as it is, if not I am in trouble! :)
Title: Re: Corona Layered Material + Multiple Displacement
Post by: scionik on 2020-05-05, 17:59:31
yeah!
+100500
I really need it too.
Could you please add support to this function.
Title: Re: Corona Layered Material + Multiple Displacement
Post by: LorenzoS on 2021-06-05, 10:36:26
+10000
Title: Re: Corona Layered Material + Multiple Displacement
Post by: maru on 2021-06-07, 17:03:30
It is still something that we consider for future versions of Corona, but because it is not trivial to do right, we cannot provide a timeframe right now.

(Report ID=CRMAX-70)
Title: Re: Corona Layered Material + Multiple Displacement
Post by: Ondra on 2022-01-14, 21:30:17
done
Title: Re: Corona Layered Material + Multiple Displacement
Post by: Dionysios.TS on 2022-01-14, 22:28:33
done

I can't believe you made it! Magnific news!
I owe you a bottle of champagne (here in Paris).  :)

Well done guys, well done!
Title: Re: Corona Layered Material + Multiple Displacement
Post by: gcm_svgn on 2022-03-23, 17:04:20
done

Hi all!

I continue to have the problem of displacements in layered material (corona 7 hotfix 1 for 3dsmax). Has it really been fixed?

Thanks in advance
Title: Re: Corona Layered Material + Multiple Displacement
Post by: Dionysios.TS on 2022-03-23, 17:21:12
Is fixed on the future release 8.