Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: joonior1985 on 2018-12-03, 13:01:53
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Hi, I know it's been reported as a limitation long time ago but nevertheless I'm curious is there any progress about that. I'm not talking about caustic effect itself but a strange behavior of light transport algorithm. Reflective surface with non-zero reflection glossiness doesnt project refraction from objects unless I tick "Caustic" fot those refractive shaders. Im having a project with a lot of glass bricks so turning on caustic for all of these bricks will kill my computers. A graphic explanation in the attached images.
Cheers!
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I mean none-one, not non-zero :) (0,00 - 0,99). My mistake, sorry.
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Just post screen of the settings, because at this point that looks like you further confuze everybody.
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Duplicate: https://forum.corona-renderer.com/index.php?topic=21887.0
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Duplicate: https://forum.corona-renderer.com/index.php?topic=21887.0
It's a slightly different issue, but probably related.
We already have it logged in our internal tracker, waiting to be fixed (id=175628811).