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[C4D] Bug Reporting / Re: Team render issues
« on: 2019-02-07, 19:53:47 »
Hello Houska,
I think kizo is telling that we cannot automatically save the result of the lightmix interactive pass as in the corona frame buffer.
Moreover, beside this problem of correspondancies between both viewers that is occuring, we meet exact same problem than kizo regarding Team render and stills rendering: Clients are
disconnecting when raising the packet size+ interval in manual mode. So i +1 everything he say, to us, the problem is not on our side.
Regards,
Nelaton
I think kizo is telling that we cannot automatically save the result of the lightmix interactive pass as in the corona frame buffer.
Moreover, beside this problem of correspondancies between both viewers that is occuring, we meet exact same problem than kizo regarding Team render and stills rendering: Clients are
disconnecting when raising the packet size+ interval in manual mode. So i +1 everything he say, to us, the problem is not on our side.
Regards,
Nelaton