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Messages - rsi

Pages: [1] 2
1
Feature request:
it would be nice to have the possibility to convert the "colorcorrect" to "coronacolorcorrect" for performance reasons

2
+1 I meet on almost every project a situation where it would serve me and be more efficient, faster and lighter than railclone or multiscatter/forest Pack, I imagine that it is very complicated to integrate and maybe not a priority for many, but for our productions, it would be very useful. Have a nice vacation, if you take some.

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Gallery / Re: Homework ホームワーク
« on: 2018-03-02, 14:53:23 »
Oh wow, I am curious :- )
Thanks Juraj :-)

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Gallery / Re: Homework ホームワーク
« on: 2018-03-02, 11:02:25 »
Thanks Tanakov :-)

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Gallery / Homework ホームワーク
« on: 2018-03-02, 09:52:42 »
First Teaser of our upcoming computer animated short "Homework".

Original score by Kai Engel
rsi.studio

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[Archive] Corona Scatter 2.0 / Re: Feature requests
« on: 2015-03-31, 15:36:57 »
Thanks, I still don't get it maybe I'm doind something wrong, I have tried it but, the mixed maps always takes the UV from the instanced object, not the distribution's one. I have tested it with 2 UVW Maps without result. I would like to achieve that kind of variations (it's working with MS and FP):
http://msue.anr.msu.edu/uploads/images/5-23-wheat-field-BRUCE.jpg

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[Archive] Corona Scatter 2.0 / Re: Feature requests
« on: 2015-03-31, 11:38:22 »
I have try it I'm able to have the color variation but not relative to a bitmap (use object colore in ms), how do You proceed?
Maybe i need to be moved to the I need help section.

9
Don't know if this feature is been considered or not, 90% of the time, I have to use coronamix to have the Ao (inverting the normal détection) visible  on every corner of a geometry. A simple checkbox to use both normal orientation Will be a huge time saver, and in my opinion Will respect the design principe of Corona.

10
Hello,
I think one of the most important features is to have the possibility to make a color variation

Yes, lack of color variation from bitmap is the main reason why I don't use Corona scatter, but I understand the 300 dollars argument.

11
Don't know if it's possible, it will be a time saver.

12
I'm doing some testing because I really like the speed vs quality of IR, but rendering a frame range in IR with a pass limit doesn't work, I was trying to get the same speed and quality result with a pass limit with the regular render mode. I assume it is the same engine (no conversion, IR vs RT), is there a way to setup the (MSI, Max ray, GI and light sample) to have the same result or am I loosing my time?

13
Thanks cecofuli, I'm used to work in exr with piz compression for nuke, and used to save stuff in h264, I was just searching for a way to throw my old grab viewport when I'm searching for cam, having the benefits of lights changes and materials and speed.

14
You are right when it come to send something edited , but for internal previewing, saving directly in avi have the same benefits of grabing viewport for me, it's fast.

15
Sorry, I'm a bit tired and stupid, writting this stuff, I realise my errors, next time I save directly the frames in .avi... just need to understand how to set up corona to have previews as fast as IR does.

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