Chaos Corona for 3ds Max > [Max] Feature Requests

Masks for Decals

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Image Complete:
Hello,

I would like to have the ability to create a Monochrome or RGB mask from Decals in the future. The ID Mask is basically unusable when it comes to color selection in Photoshop.

Thanks

maru:
You mean render elements, right? You would like to render your image and have decals as masks so that you could for example select a specific decal in a 2D editor?

Image Complete:

--- Quote from: maru on 2024-04-26, 11:46:33 ---You mean render elements, right? You would like to render your image and have decals as masks so that you could for example select a specific decal in a 2D editor?

--- End quote ---

Exactly! In my case, I have used a decal to create crossing lines for pedestrians in a road. The road is the main object with an asphalt as a material on it and the decal is the crossing lines. I wanted to lower down the exposure of that crossing lines in Photoshop but the selection on anything else except Monochrome or RGB masks doesn't give me a detailed mask. As a result the lower exposure adjustment creates a frindge-like effect around the crossing lines.

Aram Avetisyan:
Hi,

Letting you know that we already have a task for supporting Decals in CMasking_Mask and possibly other render elements.

(Report ID=CMAX-27)

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