Author Topic: AgX in Corona  (Read 673 times)

2023-09-13, 12:36:19

piotrus3333

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https://github.com/sobotka/AgX/discussions/3

edit: more complete set of AgX luts for Corona in post #8.


« Last Edit: 2023-09-21, 10:55:48 by piotrus3333 »
Marcin Piotrowski
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2023-09-13, 13:24:38
Reply #1

Tom

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Great setup thanks. Works really nicely to achieve soft renders. I found that adding a Tone Curve is useful to bring back some contrast.

2023-09-13, 21:46:10
Reply #2

arqrenderz

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Saw it on a blender video, will try those luts ! Thx!

2023-09-15, 10:02:58
Reply #3

piotrus3333

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quick look at ACESOT vs AgX punchy luts:

sample used - env map by Greg Zaal
https://polyhaven.com/a/shanghai_bund
Marcin Piotrowski
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2023-09-15, 10:07:30
Reply #4

piotrus3333

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or maybe compare this with AgX for more fair comparison (update to aces1.3):

sample used - env map by Greg Zaal
https://polyhaven.com/a/shanghai_bund
Marcin Piotrowski
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2023-09-15, 10:21:03
Reply #5

James Vella

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While they both have issues with blowout areas, from my perspective I like the AcesOT more than the AGXLuts. The AGX looks washed out to me, losing a lot of contrast. Maybe I'm just used to how modern phones adjust photos to look nice and punchy.
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2023-09-15, 11:40:25
Reply #6

piotrus3333

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While they both have issues with blowout areas, from my perspective I like the AcesOT more than the AGXLuts. The AGX looks washed out to me, losing a lot of contrast. Maybe I'm just used to how modern phones adjust photos to look nice and punchy.

contrast is a secondary element here. AgX Appearance Punchy is just one of demo looks supplied by the author. you can make it as contrasty as you need it to be.

it is all about handling of hot saturated colours (Corona didn't even bother with updating acesot but I guess it's a different discussion)

acesot vs agx with matched contrast attached:

edit:
sample used - env map by Greg Zaal
https://polyhaven.com/a/shanghai_bund
« Last Edit: 2023-09-15, 11:54:45 by piotrus3333 »
Marcin Piotrowski
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2023-09-19, 09:47:15
Reply #7

muoto

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Interesting results with AGX. Could you export the lut's for the other contrasts looks as well ?

thanks!

2023-09-19, 11:26:51
Reply #8

piotrus3333

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mP_Corona_AgX.zip

edit:
looks punchy and golden are based on AgX Base with power, slope, offset and saturation transforms. Base is created from logarithmic encoding Kraken with 1D lut supplied with original AgX ocio config: https://github.com/sobotka/AgX
« Last Edit: 2023-09-19, 11:35:46 by piotrus3333 »
Marcin Piotrowski
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2023-09-19, 11:29:15
Reply #9

muoto

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actually, would even be better to have OCIO in corona, no ?...

2023-09-19, 12:07:05
Reply #10

burnin

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^^Yes... more on & in-depth.