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Messages - maru

Pages: [1] 2 3 ... 859
1
[Max] Bug Reporting / Re: Corona Color Correct Problem
« on: Today at 18:16:48 »
Sorry, but I do not understand the problem here. Could you share screenshots or a recording demonstrating it?

2
[Max] Bug Reporting / Re: 3Ds Max shortcuts don't work
« on: Today at 18:11:25 »
Ctrl+C is a valid shortcut in the old VFB. It copies the image into clipboard, so that you can paste it into Photoshop or other apps.
I thought that Ctrl+V would be cloning to the 3ds Max VFB, but I couldn't get it working.

I tried hitting Ctrl+C and Ctrl+V (and some other keys) with the new VFB open but they always triggered the 3ds Max actions. Which exact version of 3ds Max are you using?

3
[Max] I need help! / Re: chrome reflection problem
« on: Today at 17:57:26 »
Isn't this the scene background or the bottom of the chair reflecting in the chrome?

4
Is there a reason that every time I use interactive, I have to check the denoising option in the follow-up render? Sometimes I forget to activate denoising, and I save the render and move on to the next view, only to come back later and see my render is noisy. I have to re-render it since the denoising option was deactivated after using interactive.

Yes, the reason is a bug in Corona 12. :)
It is already fixed internally and the fix will be included in the upcoming Corona 12 Hotfix 1.
If you don't want to wait for the hotfix, you can revert to the old VFB by going to Render Setup > System > System settings and switching from "Corona VFB2" to "Corona VFB". You will need to click File > Reset in 3ds Max and then reload your scene in order for this to work (or just change renderer to any other one and then back to Corona but keep in mind that in this case you will lose any custom render settings).

5
Thank you very much, we will definitely check your minidump and the scene itself!
For the next time: please attach both the minidump and the scene (and any other important files) to the support ticket. Thanks!

6
[Max] Daily Builds / Re: Chaos Corona 12 for 3ds Max 2022
« on: Yesterday at 15:39:03 »
Dear Corona Support Team,

SAME PROBLEM HERE We have been satisfied users of Corona versions 9 and 10. However, after updating to Corona 12, we have encountered numerous issues. Specifically, we are experiencing frequent fatal errors in 3ds Max, causing the program to close automatically. This problem persists when we attempt to open our previously working 3ds Max files in the new version of Corona 12, significantly affecting our production and deadlines.

We kindly request your assistance in resolving these issues to ensure smooth and efficient operation, similar to our experience with previous versions.

Thank you for your attention to this matter.

We kindly request you to contact us here and attach a problematic scene or a part of it where you are able to reproduce the problem: https://support.chaos.com/hc/en-us/requests/new
Thanks in advance!

7
[Max] I need help! / Re: parsing scene takes forever
« on: 2024-07-22, 15:52:37 »
The issue was fixed after removing the legacy Mental Ray assets through the 3ds Max Scene Converter. We will see if we can at least prevent freezing/crashing in this case.

8
update:
today I can't start rendering or IR in any way,
Quote
The trick i found: Open scene, start render and stop it, now if i start IR no crash.
not solve now.

I installed corona11 and all it's ok.

Hi, unfortunately we can't help with this kind of report. Please contact us here and attach a problematic scene or a part of it where you are able to reproduce the problem: https://support.chaos.com/hc/en-us/requests/new
Thanks in advance!

9
Yes, V-Ray license validity should not be a problem here. As Aram asked, please submit a support ticket with the problematic scene archived with all assets: https://support.chaos.com/hc/en-us/requests/new
Thank you in advance!

10
Corona 12 for 3ds Max Chaos Documentation Portal and Chaos Help Center updates:

How to Export and Render Scenes in Vantage with Corona 12 for 3ds Max:
- https://support.chaos.com/hc/en-us/articles/26409440770961
- https://docs.chaos.com/display/CRMAX/System+Tab

Corona and Vantage compatibility guide:
- https://docs.chaos.com/display/LAV/Corona+for+3ds+Max+Features

Scatter improvements:
- https://docs.chaos.com/display/CRMAX/Chaos+Scatter
- https://support.chaos.com/hc/en-us/articles/4953289514513

New VFB:
- https://docs.chaos.com/display/CRMAX/Corona+VFB+2.0
- https://docs.chaos.com/display/CRMAX/LightMix#LightMix-UsingmultipleLightMixelements(VFB2.0)

Added information about the new multiple LightMixes feature:
- https://support.chaos.com/hc/en-us/articles/4528606952849
- https://docs.chaos.com/display/CRMAX/LightMix
- https://docs.chaos.com/display/CRMAX/Corona+VFB+2.0

Updated the "How to configure gamma" article:
- https://support.chaos.com/hc/en-us/articles/4528480099345

"Ignore bump" option added to Corona Curvature Map:
- https://docs.chaos.com/display/CRMAX/Corona+Curvature+Map

New error message: "PRG Clear Sky" model was selected, however an old version of the required data is installed.":
- https://support.chaos.com/hc/en-us/articles/26262952629521

Specifying and locking IR resolution:
- https://docs.chaos.com/display/CRMAX/Performance+Tab
- https://support.chaos.com/hc/en-us/articles/4528596854289

Optimized cloud generation and added density scaling:
- https://support.chaos.com/hc/en-us/articles/8949013141393-How-to-use-Corona-Sky-Clouds-3ds-Max
- https://docs.chaos.com/display/CRMAX/Corona+Sky+Map

LUTs are now working in linear color space:
- https://docs.chaos.com/display/CRMAX/Tone+Mapping+Operators

Zoom and navigate in the curve editor:
- https://docs.chaos.com/display/CRMAX/Corona+Color+Correct+Map
- https://docs.chaos.com/display/CRMAX/Tone+Mapping+Operators

Lister - added option to reorder tabs by mouse dragging:
- https://docs.chaos.com/display/CRMAX/Corona+Lister

Gamma/Lift/Gain tone mapping operator:
https://docs.chaos.com/display/CRMAX/Tone+Mapping+Operators

New error message: "Color Space conversion and Display-View transformation are always ignored when using the Corona EXR format.":
- https://support.chaos.com/hc/en-us/articles/25644031006865

Delaying bloom and glare computation after the rendering:
- https://support.chaos.com/hc/en-us/articles/4528475392145

Tile Shader aspect ratio lock:
- https://docs.chaos.com/display/CRMAX/Corona+Tile+Map

Additional Outputs and Batch Loading in Multimap:
- https://docs.chaos.com/display/CRMAX/Corona+Multi+Map
- https://support.chaos.com/hc/en-us/articles/15771759780369

Corona Pattern updates:
- https://support.chaos.com/hc/en-us/articles/7713194687633
- https://docs.chaos.com/display/CRMAX/Corona+Pattern+Modifier

Per-camera environment overrides:
- https://docs.chaos.com/display/CRMAX/Corona+Camera
- https://support.chaos.com/hc/en-us/articles/4528523374865

New material-based medium resolving:
- https://support.chaos.com/hc/en-us/articles/4528475131281

Decals - ability to make decals curved and real-world scale support:
- https://docs.chaos.com/display/CRMAX/Corona+Decal

Minor updates to the Corona Color Picker article:
- https://support.chaos.com/hc/en-us/articles/4528474362257

Minor updates to the sRGB/gamma/color values article:
- https://support.chaos.com/hc/en-us/articles/4528579184657

Updated the Corona Converter articles:
- https://docs.chaos.com/display/CRMAX/Corona+Converter
- https://support.chaos.com/hc/en-us/articles/4526289638033

New Cryptomatte by Material mode:
- https://support.chaos.com/hc/en-us/articles/4954305024529
- https://docs.chaos.com/display/CRMAX/Render+Elements

Corona Material Library now available in Cosmos:
- https://support.chaos.com/hc/en-us/articles/4528593932945
- https://docs.chaos.com/display/CRMAX/Corona+Material+Library

Added basic documentation for the 4K Cache GI solver:
- https://docs.chaos.com/display/CRMAX/Performance+Tab

Added DR Tab to the old and new VFB articles:
- https://docs.chaos.com/x/QJ0RBQ
- https://docs.chaos.com/display/CRMAX/Corona+VFB+2.0

...plus various other updates and changes to keep all articles up to date.

Note: if you spot any issues, something isn't working, or you would like to share any kind of feedback with us - please contact us here.



11
Corona 12 for Cinema 4D Chaos Documentation Portal and Chaos Help Center updates:

How to Export and Render Scenes in Vantage with Corona 12 for C4D:
- https://support.chaos.com/hc/en-us/articles/26743395447441

Corona and Vantage compatibility guide:
- https://docs.chaos.com/display/LAV/Corona+for+Cinema+4D+Features

Corona 12 Scatter improvements:
- https://support.chaos.com/hc/en-us/articles/5244883674897
- https://docs.chaos.com/display/CRC4D/Chaos+Scatter

New VFB:
- https://docs.chaos.com/display/CRC4D/Corona+VFB+2.0

Added information about the new multiple LightMixes feature:
- https://support.chaos.com/hc/en-us/articles/4528595708561
- https://docs.chaos.com/display/CRC4D/LightMix
- https://docs.chaos.com/display/CRC4D/Corona+VFB+2.0

"Ignore bump" option added to Corona Curvature Map:
- https://docs.chaos.com/display/CRC4D/Corona+Curvature+Shader

New error message: "PRG Clear Sky" model was selected, however an old version of the required data is installed.":
- https://support.chaos.com/hc/en-us/articles/26262952629521

Specifying and locking IR resolution:
- https://docs.chaos.com/display/CRC4D/Corona+VFB+2.0
- https://support.chaos.com/hc/en-us/articles/4528493906449

Optimized cloud generation and added density scaling:
- https://docs.chaos.com/display/CRC4D/Corona+Sky
- https://docs.chaos.com/display/CRC4D/Corona+Sky+Shader

LUTs are now working in linear color space:
- https://docs.chaos.com/display/CRC4D/Tone+Mapping+Operators

Zoom and navigate in the curve editor:
- https://docs.chaos.com/display/CRC4D/Tone+Mapping+Operators

Lister - added option to reorder tabs by mouse dragging:
- https://docs.chaos.com/display/CRC4D/Corona+Lister

Gamma/Lift/Gain tone mapping operator:
- https://docs.chaos.com/display/CRC4D/Tone+Mapping+Operators

Rotation parameter in Corona Bitmap:
- https://docs.chaos.com/display/CRC4D/Corona+Bitmap+Shader

Delaying bloom and glare computation after the rendering:
- https://docs.chaos.com/display/CRC4D/Corona+Camera+Tag
- https://docs.chaos.com/display/CRC4D/Corona+VFB+2.0

Tile Shader aspect ratio lock:
- https://docs.chaos.com/display/CRC4D/Corona+Tile+Shader

Corona Pattern updates:
- https://docs.chaos.com/display/CRC4D/Corona+Pattern

Curved Decals:
- https://docs.chaos.com/display/CRC4D/Corona+Decal
- https://support.chaos.com/hc/en-us/articles/4954081899793

Updated the Scene Converter article:
- https://docs.chaos.com/display/CRC4D/Scene+Converter

New Cryptomatte by Material mode:
- https://support.chaos.com/hc/en-us/articles/4954345529489
- https://docs.chaos.com/display/CRC4D/Corona+Multi-Passes

Corona Material Library now available in Cosmos:
- https://support.chaos.com/hc/en-us/articles/4528349243793
- https://docs.chaos.com/display/CRC4D/Corona+Material+Library

Created Corona Color Picker article:
- https://docs.chaos.com/display/CRC4D/Corona+Color+Picker

...plus various other updates and changes to keep all articles up to date.

Note: if you spot any issues, something isn't working, or you would like to share any kind of feedback with us - please contact us here.



12
Uninstall Max 2025 resolved the issue, this is strange to me, I don't know if other users who have more releases of Max installed on the same DR Server have encountered this behavior...

Perhaps the DR Server was launching the wrong version of 3ds Max. You can try either launching it with its UI and changing the Max version there (screenshot1) or going to C:\Users\_username_\AppData\Local\CoronaRenderer\DrData\DrConfig-1.5.txt and changing the version there (screenshot2).

14
This issue is fixed in V12. If anything like this is still happening to you, please let us know.

15
You are getting different rays/s values indeed. This may be a silly question, but are you sure it is not related to thermal throttling? There is currently a heatwave in a lot of countries.
If not, then we would be interested in checking your scenes: https://support.chaos.com/hc/en-us/requests/new

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