Author Topic: Burn value  (Read 1574 times)

2022-07-08, 14:40:33

MartoStyle

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Please implement burn value like in Vray Thanks!

2022-07-08, 14:47:30
Reply #1

maru

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Can you please explain why? What's your typical use case for this?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2022-07-08, 17:13:09
Reply #2

piotrus3333

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Please implement burn value like in Vray Thanks!

you mean mix value between linear and Reinhard?
Marcin Piotrowski
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2022-07-08, 18:47:33
Reply #3

MartoStyle

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I mean this when somewhere is burning to remove it easier. Thanks in advance!

2022-07-08, 19:10:34
Reply #4

TomG

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I'd have thought Highlight Compression in the VFB, or the application of the ACES OT, or the use of a LUT, would do nicely for taking care of this?
Tom Grimes | chaos-corona.com
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2022-07-08, 20:33:43
Reply #5

piotrus3333

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I mean this when somewhere is burning to remove it easier. Thanks in advance!

Reinhard operator. range 1-999 is matching VRay’s 0-1.
Marcin Piotrowski
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2022-07-09, 14:23:26
Reply #6

maru

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Maybe this tutorial can help a bit?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2022-07-09, 16:09:03
Reply #7

MartoStyle

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I mean this when somewhere is burning to remove it easier. Thanks in advance!

Reinhard operator. range 1-999 is matching VRay’s 0-1.
Thanks for all answers  but this i think is the most accurate i know every way to coorect the hilight burn but i thought that this parameter in Vray is somethin else if it is thrue that is matchin vray s 0-1 everything is ok.