Author Topic: Glass problem  (Read 3386 times)

2014-01-16, 13:54:11

subpixelsk

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Hi, i´ve got this strange problem when trying to setup glass material - notice that front light glass is not transparent and is kind of weird. What might be the problem here?


2014-01-16, 14:23:32
Reply #1

romullus

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  • Let's move this topic, shall we?
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And how one could answer your question without knowing how your material setup looks?
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-01-16, 14:31:30
Reply #2

kahein

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yep
give more info in your glass material setting
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4

2014-01-16, 14:34:36
Reply #3

maru

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1. it may be reflecting the gray-ish environment
2. it may have diffuse component set to more than 0
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-01-16, 14:43:36
Reply #4

subpixelsk

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I have a pretty standard material setup, therefore I didn´t post it but here it is


2014-01-16, 15:37:23
Reply #5

maru

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So my guess is that it's simply reflecting the grey background. Try setting it to black and rendering again.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-01-16, 15:46:45
Reply #6

subpixelsk

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It didn´t help, the glass is still not transparent as it should be.. (this is what is under the glass and should be visible)


2014-01-16, 15:58:38
Reply #7

subpixelsk

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Bug solved - strange behavior of glass was caused by AO map in my basic Corona Material for the rest of the car...thank you all for help :)