Author Topic: Infinity Mirror  (Read 5003 times)

2018-10-10, 14:19:21

patrick.testa

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Hello everybody,
I need help obtaining the effect of this attached photo...
I’ve used refractive and reflective surfaces (like in the real mirror I think) and it works but it does less reflections than the real one. I’ve tried increasing the max bounces parameter but it doesn’t solve the problem... any advice?
Thank you!

Patrick

2018-10-10, 17:33:15
Reply #1

mferster

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So this effect isn't actually an infinity mirror. It has a mirror at the back of the frame and a high fresnel ior glass in the front. then you just place your lights in between the two.

To increase the number of lights that are visible you would increase your max ray depth in the performance tab in the render dialog and then increase the fresnel IOR value of your glass material.


See attached.
« Last Edit: 2018-10-10, 17:39:35 by mferster »

2018-10-10, 17:51:19
Reply #2

sprayer

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I was late =(

2018-10-10, 18:23:43
Reply #3

mferster

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Addendum. My method was creating ghosted objects from the reflection that wasn't present in the photo. Just turn off thin mode and give the glass part some thickness instead of a plane and it will fix it.

2018-10-10, 19:24:51
Reply #4

patrick.testa

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WOW! Thank you very much for the clear explanations!! it works!