Author Topic: Some crazy idea:)MSI for Corona material  (Read 1227 times)

2018-01-19, 16:41:47

denisgo22

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Here is some crazy idea Guys:)
Max Sample Intensity option for Corona material to avoid noise and fireflies for extreme reflective materials in scene only in partial way and speedup rendering process, without changing brightness of reflection's in all scene with
global MSI/
Same option very useful for games with caustic/
For example: Corona light in Lamp's Bulb or inside of reflector in the lamps in scene, to avoid fireflies in all scene from this materials and objects/
maybe I'm wrong or it's impossible.
Thanks:)
« Last Edit: 2018-01-19, 16:54:09 by denisgo22 »

2018-01-22, 18:27:04
Reply #1

maru

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We don't want that as it would add the unnecessary "sampling multiplier" stuff to Corona, and then I am sure everyone would input some crazy values there. ;)
Instead you can use the global MSI, or if you need it per-material, then you can use the rayswitch material/map.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us