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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Corona wire bug?
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Topic: Corona wire bug? (Read 2295 times)
2017-07-25, 21:06:27
sprayer
Active Users
Posts: 794
Corona wire bug?
Is this a bug?
http://imagizer.imageshack.com/img922/3125/QeTXNC.jpg
With all edges options it's looks fine
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2017-07-26, 12:46:46
Reply #1
maru
Corona Team
Active Users
Posts: 12758
Marcin
Re: Corona wire bug?
Hi, any chance for us to see the file?
Which version of Corona is this?
What happens if you lower the width of the wire?
What is the full material setup here?
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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2017-07-26, 13:07:08
Reply #2
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Corona wire bug?
meshsmooth on the mesh, right? We are planning to improve this in the future, now it is known problem
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Rendering is magic.
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| Sorry for short replies, brief responses = more time to develop Corona ;)
2017-07-26, 14:04:24
Reply #3
sprayer
Active Users
Posts: 794
Re: Corona wire bug?
yes turbosmooth, i get it it's from invisible iterations because of isoline display.
Ok if Ondra know about it i think no need to share scene.
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2017-07-26, 16:21:49
Reply #4
mike_kennedy
Active Users
Posts: 98
Re: Corona wire bug?
Not sure in the case of corona, but if you use a Mesh smooth, not a Turbosmooth, turn off isoline display to see all the edges and throw an Edit Poly modifier on top, that might help.
It does in the case of other wire frame shaders I have used.
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2017-07-26, 17:45:40
Reply #5
sprayer
Active Users
Posts: 794
Re: Corona wire bug?
mike_kennedy
Adding edit poly just makes the same as turning off isoline option and adding more polys what i don't needed at wire rendering. But thanks
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Corona wire bug?