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Topics - sprayer

Pages: 1 [2]
17
Hi,

Why so much difference in photoshop and corona VFB?
Saved in EXR and opens with sRGB color profile

http://imagizer.imageshack.com/img922/6608/wG2MDC.jpg
http://imagizer.imageshack.com/img924/8876/jy9pnh.jpg

18
[Max] I need help! / Corona wire bug?
« on: 2017-07-25, 21:06:27 »
Is this a bug?
http://imagizer.imageshack.com/img922/3125/QeTXNC.jpg
With all edges options it's looks fine

19
Small request feature to add copy\paste path to texture at right click menu in corona bitmap.
Thanks

20
[Max] I need help! / Is this terminator?
« on: 2017-04-08, 13:50:51 »
http://funkyimg.com/i/2rtvw.png

Can't remove this artifacts, to whole model was assign noise to bump for more variation of reflections and it's appear only with bump on, model is high poly even with turbosmooth 3 iteration it's still visible. Render image will be very high res so it's visible at 100% zoom. Please advice

21
[Max] Resolved Bugs / Scatter enable button bug
« on: 2016-10-29, 10:07:25 »
Bump

22
I need to change shader material during animation, blend material will work for it with mix amount but only for two materials, i need more, it there the way to do it?

Thanks

23
Do not know how to search at mantis, so post here.

3ds max viewport is slowing down badly with interective render then maximize viewport toggle, like it rendering at background but CPU is idle, sometimes lags very very bad

Here steps to reproduce:

Interpretive render on.
isolate selected object.
maximaze viewport toggle
rotate view will lagy

also if you hit new scene with IR on, IR window will flickering, if open last open scene it will ok

24
[Max] Resolved Bugs / Turbosmooth and interactive render
« on: 2016-05-03, 18:06:44 »
There is some strange behaviour with interactive render and turbosmooth, if you set iterations 0 and render int.2 - no result at render, increasing iteration 2 and render int.2 - smooth visible, decrease iteration to 0 and render int. 2 - still visible

25
[Max] I need help! / Strange gradient in bump
« on: 2016-04-25, 21:23:29 »
Is this a bug appearing then increasing bump value more than 1.0? Daily build. As bump i am using small cellural map

Pages: 1 [2]