Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] I need help! => Topic started by: cjwidd on 2021-08-31, 03:29:29
-
I think one of the mods posted a comparer (side-by-side) of a render of a fluorescent light bulb material, perhaps in the context of the release of the CoronaPhysicalMtl; a translucent milky white with a clear coat(?)
I need to create a material like that, but cannot find the post I'm referring to. Can anyone advise?
(https://i.imgur.com/AgAcECn.jpg)
-
Kinda what I was going for(?)
(https://i.imgur.com/U7qduaE.png)
-
you can probably make that by having a high roughness in the base channel/refraction. and putting a clearcoat over the top.
I dont think translucency will give the correct result
-
right, this is precisely what is shown above^
-
right, this is precisely what is shown above^
I would also consider a minor greyish clearcoat absorption.
-
Tube. Inner shell - white rough, slightly translucent material, outer shell - simple glass.
-
Yeah, I was thinking I was going to have to split the geo, but maybe with the clearcoat would fake it sufficiently.