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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
v6.0 CProxy BUG (same in v5.0)
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Topic: v6.0 CProxy BUG (same in v5.0) (Read 3915 times)
2020-07-10, 18:41:29
cecofuli
Active Users
Posts: 1577
v6.0 CProxy BUG (same in v5.0)
Hello,
CProxy in Previz Full (dot product shading) doesn't work in Orthogonal view.
I see the default sphere.
I don't know if it's a bug or maybe a 3ds Max 2015 viewport limitation (also 2021).
Thank you =)
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2020-07-13, 13:23:26
Reply #1
rowmanns
Former Corona Team Member
Active Users
Posts: 1892
Corona for 3ds Max QA Team
Re: v6.0 CProxy BUG (same in v5.0)
Hi,
I just tested and it works fine for me.. Do you have a specific proxy that this isn't working with?
Cheers,
Rowan
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2020-07-13, 19:44:58
Reply #2
cecofuli
Active Users
Posts: 1577
Re: v6.0 CProxy BUG (same in v5.0)
Rowan,
sorry... I mean, CFractal ^__^
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2020-07-14, 17:17:57
Reply #3
maru
Corona Team
Active Users
Posts: 12789
Marcin
Re: v6.0 CProxy BUG (same in v5.0)
Logged as a low priority issue (it does not impact any meaningful or non-meaningful work in any way).
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chaos-corona.com
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2020-07-14, 17:19:32
Reply #4
cecofuli
Active Users
Posts: 1577
Re: v6.0 CProxy BUG (same in v5.0)
Of course it's "stupid" problem.
But, why not to fix it (soon or later) (^__^)
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
[Max] Resolved Bugs
v6.0 CProxy BUG (same in v5.0)