I'm at a total loss as to why this is happening. I attached the log from my latest attempts at fixing this with UNC paths (again). A new thing popped up, I'm getting normal shading errors which weren't present when I tried this scene earlier today. But easily fixed with the Corona Converter. Also, assets are being transferred to the slave even though they're on a shared server. That seems strange.
Edit: I attached a progress rendering I let run to a noise level of 3.8%. It seems only the background is striping, but it isn't impacting the geometry in the scene? There's just a strange halo around the objects where it meets the sky.
===== Error(38) =====
Slave '10.1.8.124' reported error:
Required asset file(s) could not be located:
D:\X.RENDER BACKUP\Render\_EVERMOTION\EVERMOTION - Archmodels Vol.183\Am183_textures\textures\AM183_025_petal_bump.jpg
D:\X.RENDER BACKUP\Render\_HDRI\Poliigon\HdrSkyCloudy001_HDR_HIRES.exr
\\wdmycloudex4100\AE7\X.RENDER BACKUP\Render\_HDRI\PG Skies\1958\1958 Night.hdr
The image may come out wrong (e.g. darker or missing objects) because of this.
The sky I'm using is highlighted in red. I thought maybe if I link this file through a shared server it would at least get me through this project. But of course not, that'd be too easy.
Also, the noise level on the street light reflections on the road is very high the further it gets from the camera. Any ideas what may be causing that particular issue?