Author Topic: Max crash after saving modified texture in PS  (Read 17945 times)

2015-03-19, 20:21:28

iMotion

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Hello. Seems new corona version cause this crash, because with A7 and earlier versions It did not happened.
Situation is as follows: I create new material, insert a texture map in all slots i need. Next, when I need to modify the texture in photoshop (in diffuse slot, as example), after saving I have crash of max.

3ds max 2014 x64 SP5
Corona 1.00.02

Please, give some advice
Thanks
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2015-03-20, 09:33:52
Reply #1

maru

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You mean that it crashes when you modify a texture that just is used in scene or when you are rendering?
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180
"Modifying bitmaps on HDD while rendering can cause crashes"
Marcin Miodek | chaos-corona.com
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2015-03-20, 09:43:58
Reply #2

romullus

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Occasionally it crashes max even if not rendering. Because of that i'm trying to build a habit to save scene each time i want to modify my textures externally.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-03-20, 10:06:33
Reply #3

maru

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Maybe it's because the texture is rendered in the material editor? I will move this topic to bugs but Ondra will have to verify it.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-03-20, 10:36:10
Reply #4

xt13r

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this happens for me too, but not every time. I can't ctch it exactly when it happens and why.
Sometimes editing texture in protoshop and everything is fine, and sometmes after saving rexture and switching to 3dsmax - it crashes immediately.

2015-03-20, 15:29:32
Reply #5

iMotion

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this happens for me too, but not every time. I can't ctch it exactly when it happens and why.
Sometimes editing texture in protoshop and everything is fine, and sometmes after saving rexture and switching to 3dsmax - it crashes immediately.

The same problem. Main reason why I start this topic. But for me, it crashed almost everytime I save edited texture in PS. Not during render, but only when texture already loaded into slot. I did not check if it cause only when showing texture in viewport or not, need to check it manualy. Im sure that it was not in previous version of corona
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2015-03-20, 19:05:31
Reply #6

cecofuli

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Same problem here, especially with big textures (8K)
Maybe it's Nitrous problem. I have no time, not, to check what's the problem.
Try to change Driver, with different resolutions on driver settings, both in DX and Nitrous.
With Nitrous, you need a script:

http://www.scriptspot.com/search/apachesolr_search/Nitrous%20tweaker

2015-03-21, 14:23:54
Reply #7

Dollmaker

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Happens to me every now and then.. when i modify texture in ps.. and in max scene crashes..

2015-03-23, 15:36:39
Reply #8

Ondra

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I am not able to reproduce this at the moment... so minidump, maybe? ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-03-23, 16:29:15
Reply #9

romullus

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Tried to crash max without rendering, but didn't manage to achieve that, so i launched interactive rendering and after couple minutes max crashes.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-03-23, 16:36:21
Reply #10

pokoy

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Happens to me every now and then.. when i modify texture in ps.. and in max scene crashes..

Same here, sometimes it'll crash, sometimes max doesn't care. Didn't crash in versions prior to 1.0, however...

2015-03-23, 16:48:35
Reply #11

Ondra

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Tried to crash max without rendering, but didn't manage to achieve that, so i launched interactive rendering and after couple minutes max crashes.

Can you describe what you were doing when it crashed? Was it when saving a bitmap used in interactive rendering that was running at the time?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-03-23, 17:04:52
Reply #12

romullus

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I cannot recall it 100%. I know that after i launch IR i was able successfuly save texture from photoshop couple times and then max suddenly crash. I'm not sure whether photoshop was saving or not at the moment. I'll try to conduct another attempt.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-03-23, 17:05:53
Reply #13

Ondra

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But DR was running, right? Max was not idle?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-03-23, 17:09:23
Reply #14

romullus

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If you mean Interactive Rendering, then answer is yes, it was running. I tried to make max crash when max was idling, but it just didn't happen.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures