Chaos Corona for Cinema 4D > [C4D] Daily Builds

Why we can't add some texture or gradient to Corona light in C4D?

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jfcalcena:
Hello guys. How are you? Why we can't add some textures or gradient to Corona light in C4D? Like Corona for 3DsMax does (attached files).

Not even in this new version 6.0 RC or final version do we have this option in C4D? Why?

Thanks!

Cheers!

JULIO

burnin:
Yeah, needs to be a mesh...

vedat.afuzi.design:
+1

Beanzvision:
For those that aren't aware, this can be done using a standard C4D spotlight.

* Create a C4D spotlight with area shadows
* Make a standard C4D material and only enable the transparency channel
* Set refraction value to 1
* Load B&W image into the transparency's texture slot
* Drag material to the spotlight
* Set projection to "Flat"
* Render!
This method can also be used to emulate that of a movie projector.

Also note, this will only work with the final render, It will not show up with IR running. Test scene is attached. Have fun! :)


jfcalcena:

--- Quote from: beanzvision on 2020-08-27, 14:47:16 ---For those that aren't aware, this can be done using a standard C4D spotlight.

* Create a C4D spotlight with area shadows
* Make a standard C4D material and only enable the transparency channel
* Set refraction value to 1
* Load B&W image into the transparency's texture slot
* Drag material to the spotlight
* Set projection to "Flat"
* Render!
This method can also be used to emulate that of a movie projector.

Also note, this will only work with the final render, It will not show up with IR running. Test scene is attached. Have fun! :)



--- End quote ---


Thank you very much, but this option has already been shown to me by a developer in my other post. This is not the solution and neither is it the same. I do not want the light mode as Spot, but as Area Light. What I request for the Corona C4D, is the same solution given for 3DsMax. Thanks for your help.

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