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[C4D] I need help! / Re: Volumetrics in Physical Material cuts out reflect underneath
« Last post by blauwfilms on Today at 19:12:44 »@maru Changing the IOR to 1.0 actually changed quite a bit! Thanks!
It allowed more light to come through. The first image I've attached uses the IOR of 1.0, a Displacement map and Volumetrics.
The second image uses a Corona Volume Material. As you can see it doesn't have any Displacement and I don't know what workaround I could use to get that in there.
I'm rendering out a pass now with the clouds over the Earth material with all the other volumes turned on.
Let's see if it still works :)
It allowed more light to come through. The first image I've attached uses the IOR of 1.0, a Displacement map and Volumetrics.
The second image uses a Corona Volume Material. As you can see it doesn't have any Displacement and I don't know what workaround I could use to get that in there.
I'm rendering out a pass now with the clouds over the Earth material with all the other volumes turned on.
Let's see if it still works :)