Author Topic: Non 1 refraction glossiness change IOR  (Read 2370 times)

2016-07-16, 12:22:09

v.p.vlasenko

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Probably I wasn't clear enough in first description or that happened due to 2 problems reporting at once... anyway - denoising crash fixed while glossiness bug aren't.

Seems like non 1 refraction glossiness without caustics change IOR. With caustics everything fine.

That visible in material editor as well.

« Last Edit: 2016-07-16, 12:48:04 by v.p.vlasenko »

2016-07-31, 10:04:30
Reply #1

v.p.vlasenko

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2016-08-01, 13:51:53
Reply #2

maru

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Hi, thanks for the report. I think it was already reported, but I will check it anyway.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-08-01, 13:53:42
Reply #3

Ondra

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this is consequence of the black highlights bug... we will see if we can make it better
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-10-03, 16:03:37
Reply #4

Ondra

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fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)