Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: v.p.vlasenko on 2021-12-14, 19:24:31

Title: Aerial perspective produces the wrong result in some situations
Post by: v.p.vlasenko on 2021-12-14, 19:24:31
All simple, check the images.

Top view, corona camera, not orthographic. Render with default corona material as override and volume effect 10 - increased to see result better.
The second image with greatly increased contrast in PS to see where that volume effect produces the strongest result.

Additionally - not sure but seems like in some situations it produces the wrong color, like in a clean scene with sun and default corona material as override - adding volume effect gives some red/purple tint to the scene.

The above is true for at least a few latest DB.

And few questions:
1. aerial perspective still not working with volumetrics, will that be fixed in some nearby future?
2. is it possible to make it true volumetric (checkbox to switch between shader and volumetric)? Or maybe it'll be even if we can plug some map into volumetric material scattering/absorption.







Title: Re: Aerial perspective produces the wrong result in some situations
Post by: GeorgeK on 2021-12-16, 15:37:16
Hi again, thanks for reporting this, hopefully its functionality can be improved.

(Report ID=CRMAX-1194)

Regarding your questions.

1. I can't say for sure, or if it's feasible.
2. Let me get back to you with that, if it's possible I will log it as a feature request.
Title: Re: Aerial perspective produces the wrong result in some situations
Post by: maru on 2023-02-15, 18:19:51
(Internal ID=1022943588)