Author Topic: Corona Layered Mtl + VertexPaint bug  (Read 2461 times)

2018-05-30, 09:33:52

artofcharly

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Hello, dear RenderLegion Team. I found a bug with vertex paint layers and Corona Layered Mtl. Maybe this isn't bug and I doing something wrong =) So I need your help =)

So.

1. I've created 3 Corona mtl's and Corona Layered Mtl.
2. I've painted Vertex Channels with different VertexPaint modifiers.
3. I've tried to Blend this 3 materials with 1 Corona Layered and VertexColor maps.

And one of the materials doesn't see VertexColorMap... and in result - we see only blend for 2 materials with one VertexColorMap..

Here is the scene with this bug - https://clck.ru/DVLDk

Best regards, Andrew.

2018-05-30, 11:31:42
Reply #1

maru

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Thanks Charly, we will look into this!
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-05-30, 12:02:01
Reply #2

artofcharly

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Thanks Charly, we will look into this!

Ok. Thank you very much =)

2018-06-08, 14:14:10
Reply #3

maru

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Everything is working perfectly fine. It's just the Corona Layered Mtl setup is different than the Blend setup you are using.
To see the effect, you will need to make sure that the "cut outs" intersect with each other. I added two black lines in one of the the masks, and you can see that all layers are visible then. (goodresult.jpg)
To visualize what is happening, I split the plane into layers for you. Hope it makes things a bit more clear. (layers.jpg)
;)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-06-09, 10:43:10
Reply #4

artofcharly

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So, I created the 2nd Corona Layered and attached nodes like as with standart blend =) And everything working.



But I don't understand how to make the same result with one Corona Layered Mtl =) Is this possible? Or, the complex mathematical machinations too that Vlado was talking about at the Vray forum when I asked about Vray Blend. =)) ahaha