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[C4D] Feature Requests / Re: Reverse Material Convertion
« Last post by Nejc Kilar on Today at 13:03:52 »I have something here, it does the bare minimum, it's hacky, but it works.
Script is attached
You're on a roll dude! Thank you! :)
I have something here, it does the bare minimum, it's hacky, but it works.
Script is attached
Hi Devs, i tried to open a scene from 2023 - it crashed (using latest daily). I installed latest hotfix, it opens. Tested on 2 different scenes.
Just tested it using Physical materials, seems to work just fine exporting to .usd
Just remember to put a normal node before your normal texture in the bump slot. Or apparently you can use the PBR Metal/Gloss, GLTF materials too. My script that converts Corona to Physical also does the normal node for you.