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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Daily Builds
Post-1.0 Daily builds changelog
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Topic: Post-1.0 Daily builds changelog (Read 40954 times)
2015-03-01, 21:21:53
Ondra
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Turning coffee to features since 2009
Post-1.0 Daily builds changelog
New thread for post-1.0 daily builds
Changelog:
Changed the VFB sidebar to be on by default
Possibly fixed some of the hangups on scene parsing. Testing will be necessary to see if there are still any problems left
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2015-03-01, 22:37:05
Reply #1
Ondra
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Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Fixed assert in wxwidgets on corona startup
https://forum.corona-renderer.com/index.php/topic,7154.0.html
Fixed crash when displaying CoronaColor in viewport
https://forum.corona-renderer.com/index.php/topic,7180.0.html
Updated LicensingServer - it is now a Win32 application that will run on x86 Vista+ OS. It now has optional -n command line switch that will cause it not to display any UI. It also does not requre any DLLs to run
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How to get minidumps for crashed/frozen 3ds Max
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2015-03-04, 19:19:49
Reply #2
Ondra
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Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Added support for Windows Vista. Embree used some win7-only functions, that I forgot to remove. Again ;)
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How to get minidumps for crashed/frozen 3ds Max
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2015-03-10, 10:31:02
Reply #3
Ondra
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Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Bugfix in DR server, fixes the problem where rendering multiple frames using the frame list (instead of frame range) caused nodes to render only the first frame in the sequence
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-03-13, 01:44:04
Reply #4
Ondra
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Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Fixed some random crashes on 3ds Max startup
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-03-15, 01:01:56
Reply #5
Ondra
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Posts: 9048
Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Sensor Width default changed to 36mm
Corona without license will now print warning in material editor previews instead of rendering them black
fixed a bug causing CScatter sometimes not to display in viewport upon scene load
fixed CScatter sometimes displaying negative polycount in viewport
fixed crash when xref-ing a scene with corona sun in daylight assembly
fixed VFB spinners when user has incorrectly set up same character for decimal point and thousands separator
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-03-17, 00:15:36
Reply #6
Ondra
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Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
1.00.02:
https://forum.corona-renderer.com/index.php/topic,7464
- all these are fixes that appeared in daily builds
New daily build has 2 extra fixes:
fixed bug that caused a parameter with weird (chinese characters) name to be displayed in renderer properties
fixed crash when loading a group in CScatter:
https://corona-renderer.com/bugs/view.php?id=882
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Rendering is magic.
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-03-18, 00:33:56
Reply #7
Ondra
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Posts: 9048
Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
fixed CoronaFrontback map in lightmtl opacity slot
fixed coronasky sometimes rendering differently in interactive and regular rendering when there is a sun turned off in the scene
fixed some crashes when an exception occurs during rendering
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-03-24, 17:07:23
Reply #8
Ondra
Administrator
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Posts: 9048
Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
FIxed interactive rendering not updating when there is a greeble plugin in the scene
Updated UHD cache precision tooltip
Fixed “Start interactive” button sometimes not re-enabling after finishing rendering
Licensing + DR server improvements - better error handling, better error messages
Distributed rendering should now work with backburner
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-03-25, 23:47:23
Reply #9
Ondra
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Posts: 9048
Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Fixed some crashes when adding/removing render elements during rendering
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How to get minidumps for crashed/frozen 3ds Max
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2015-03-30, 01:19:01
Reply #10
Ondra
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Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Licensing changes related to release of API for 1.0 - licserver + build:
licensing now displays proper link for offline activation based on what customer selects
licensing server update to new protocol - supports applications other than 3ds Max
All in all, the licensing for 3ds max should work as before. Any testing is appreciated.
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-04-04, 00:50:10
Reply #11
Ondra
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Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
added more safety measures when doing DR
(hopefully) fixed Corona crashes on some specific machines
made Corona DR compatible with the next 3dsmax version
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How to get minidumps for crashed/frozen 3ds Max
| Sorry for short replies, brief responses = more time to develop Corona ;)
2015-04-09, 00:18:28
Reply #12
Ondra
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Posts: 9048
Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
added clarification about saas licenses extending
fixed freeze when using more than 1 interactive docked window
fixed crash when xref-ing CoronaLights
fixed more random crashes
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How to get minidumps for crashed/frozen 3ds Max
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2015-04-16, 00:20:07
Reply #13
Ondra
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Posts: 9048
Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
Added version info to renderer name in renderer selection dialog
2D rendering of Corona texmaps is now multithreaded in 3ds Max 2015
fixed disabled render elements displaying false warnings
fixed crashes with render elements when 3dsmax API is incorrectly used by third party plugins
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How to get minidumps for crashed/frozen 3ds Max
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2015-05-05, 01:00:42
Reply #14
Ondra
Administrator
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Posts: 9048
Turning coffee to features since 2009
Re: Post-1.0 Daily builds changelog
fixed tab order in CoronaAO
Corona frame buffer, Licensing window made HiDPI-compatible
Installer now contains 2016 build (not included with daily builds - wait until RC version)
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How to get minidumps for crashed/frozen 3ds Max
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Daily Builds
Post-1.0 Daily builds changelog